/=XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX=\
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X| |X
X| "Grand Theft Auto: Vice City" Strategy Guide |X
X| |X
X| [PlayStation 2, PC, and Xbox Versions] |X
X| Version 5.5 [Revision 21] (August 2009) |X
X| |X
X| By Robert Allen Rusk. |X
X| Copyright 2002-2009 Robert Allen Rusk. |X
X| |X
0==XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX==0
\=XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX=/
>>Contact Information
*******************
EMAIL: rarusk[gnat]netzero[snot]com
FACEBOOK: Robert Allen Rusk (San Antonio, TX, USA)
XBOX LIVE GAMERTAG: RARusk
[NOTE: the [gnat] replaces the "@" symbol in the e-mail address. It is
to thwart spambots looking for email addresses to send spam to.
Simply replace [gnat] with "@" when responding. I chose [gnat]
because it rhymes with "at" and is easy to remember. Same goes
for "." - [snot].]
>>General Notices
***************
NOTICE: This guide may only be distributed and/or posted in its original
format (and, most importantly, UNALTERED in any way).
If you wish to post or use excerpts from this guide, PLEASE ask for my
permission before doing so (especially if you work for a magazine or
website). A lot of time and effort was spent putting this thing together
and that should be taken into consideration.
And remember.....
"Respect is everything."
Besides, contacting me will also give me an opportunity to hook up and talk
shop with fellow Vice City "thuggers".....
I truly want to thank those who have written to me about this guide even if
you haven't received a response. I tend to read my e-mail late at night and
sometimes I'm too tired to respond right away. Mainly because I'm either a)
updating my other documents, b) hacking up a console or doing more RGB
experiments, c) playing new games, or d) I've had a rough night at work (I
work retail you know....).
I've received a lot of nice e-mail about this guide from people around the
world saying how good the guide is and offering suggestions (many of which
made it into the previous revisions). I intend to continue updating and
polishing this document for as long as possible.
*****************************************************************************
"Grand Theft Auto: Vice City" is copyright 2002-2003 by Rockstar Games, a
subsidiary of Take-Two Interactive Software, Inc. All rights reserved.
"Grand Theft Auto: Vice City" Official Strategy Guide - Written by Tim
Bogenn. Copyright 2003 by BradyGames, a division of Pearson Education, Inc.
The Official Strategy Guide was used as reference during initial construction
of this text based guide for the following:
>>Hidden Package Maps
>>Rampage Maps
>>Unique Stunt Jumps Maps
>>Weapons Location Map
>>100% Completion List
All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
*****************************************************************************
Added new contact information and made tweaks to the following chapters:
>>"Jury Fury" (Ken Rosenberg).
>>"Shakedown" (Tommy Vercetti).
>>"Copland" (Tommy Vercetti).
>>"The Driver" (Malibu Club Asset).
>>"Friendly Rivalry" (Kaufman Cabs Asset).
0===========================================================================0
/XXXXXXXXXXXXXXXXXX\
0====================0
| Additional Sources |
0====================0
\XXXXXXXXXXXXXXXXXX/
--Grand Theft Auto: Vice City Tourist Guide (Game Manual)
--PSM magazine (issue #67, pages 86-87).
--Official U.S. Playstation Magazine (Issue #65 (February 2003) - Pages 118,
119)
--Official U.S. Playstation Magazine (Issue #66 (March 2003) - Page 123) -
Brian Steinlage
--GameWinners.com GTA: Vice City Forum
--GameFAQs GTA: Vice City Forum
--Shnangyboos (Spike Strip Trick)
--robbman (Little Havana Glitch Info)
/XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| Additional Contributions |
0==========================0
\XXXXXXXXXXXXXXXXXXXXXXXX/
--spaceeinstein (http://www.freewebs.com/spaceeinstein/grandtheftauto.htm)
--Ripperspirite --Dexterx5
--J. Straughan --slash1
--Pete Zsolnay --imaginaetion
--Bragon (from Thailand) --Glen T. Winstein
--A1210 --Alex T. Roth
--Matthew Dean --Leandro Nantes
--Benjamin Kirk --Jari H S Kauppila
--Rich Kelly --Restick ww
--Tom Jackson --WizO Randal
--David Hawkins --peter parker
--Slycer Starblade --mgssnakes
--A.M. van de Water --Monkey Man
--jason corns --Ronn
--Sexybeast 22 --Richard Qin
--Cic the Poet --thirdi
--Andre Delarue --Luke Edwins
--Abhisheik Dahiya --Rondo
--Haenlomal --David Sears
--Daniel Bryan-Curnow --Jake Stutts
--Gary Paydon --Adam Lilley
--Sri c --Andrew Morgan
--Tim Williams --HandsomeRockus
--Jamie Allen --Joey Schmidt
--Michael Jankowski --Mihir Mehta
--Red Falcon --Kenneth Lowery
--Chris Humm --Jecson Eslabra
--Michael Furman --Dragonfire
--Walter Marshaleck --Rich Williams
--Martin W. Anderson --TownRanger
--Brian P. --Daniyal Faizee
--Phil Gulliford --Rob Owens
--GTA_Loc --Jeff Sims
--magnamerik --Mr. Spock
--Eric Chase --Dawson Harris
--Gamester-007 --Andr Dienske
--Jesse Huongvilay --Josh
--Nine-Tailed --Tyotyovics Kazmer
--Dan Leonard --Cristian Luis Barreto
--Mark Coiley --Tow Wang
--Dan Stephen --John Nowakowski
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================0
| Other Documents I Have Written |
0================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
Strategy Guides
***************
>>"Grand Theft Auto III" (PS2, Xbox, PC)
>>"Grand Theft Auto: Liberty City Stories" (PS2)
>>"Grand Theft Auto: San Andreas" (PS2, Xbox, PC)
>>"Grand Theft Auto: Vice City Stories" (PS2)
>>"Grand Theft Auto IV" (Xbox 360, PS3)
>>"Grand Theft Auto IV: The Lost and Damned" (Xbox 360)
>>"Bully" (PS2)
>>"Bully: Scholarship Edition" (Xbox 360)
>>"The Darkness" (Xbox 360)
>>"Stubbs The Zombie" (Xbox)
>>"The Chronicles of Riddick: Assault on Dark Athena" (Xbox 360, PS3)
>>"The Chronicles of Riddick: Escape From Butcher Bay" (Xbox)
One of the earlier versions of my TCoR: EFBB guide can be found in the book
"GameFAQs Presents.....The Ultimate Xbox Strategy Guide" published (in 2004)
by Future Network USA.
FAQs
****
>>Differences Between The Three Versions Of "Grand Theft Auto: Vice City"
for PlayStation 2
>>"Grand Theft Auto: Vice City" Suggested Music List FAQ (for Xbox and PC
versions)
>>"Grand Theft Auto: Vice City" Hidden Text FAQ
>>"Grand Theft Auto: San Andreas" Hidden Text FAQ
>>"Rumble Roses XX" Character Story FAQ (Xbox 360)
*****************************************************************************
Although my guides and FAQs can be found at many sites around the internet
the latest versions of my work can always be found first at GameFAQs since
that is my primary contribution site.
*****************************************************************************
/#########################################################################\
0###########################################################################0
| Quick Search Feature |
0###########################################################################0
\#########################################################################/
This guide uses a Quick Search Feature which takes advantage of the Find
feature used by many web browsers. This feature will allow you to go to any
chapter or section in this guide quickly.
On the left side of many of the chapters, as well as the right side of each
of the major section headers, in the Table of Contents is a four character
code. To access any of those chapters or sections do CTRL-F (PC) or Clover-F
(Mac) to activate the Find feature in the web browser. Then enter the code in
BRACKETS (or at least the left bracket) like this:
[xxxx] or [xxxx
You will notice that the chapters for the Main Story Missions do not have a
four character code. They are accessed a little differently. To access any of
the Main Story Mission chapters you activate the Find feature and enter the >
character followed by the chapter number like this:
>KR6 or >ZD12
This feature also works backwards. You will notice that the Table of Contents
has it's own four character code. Should you want to quickly go back to the
top of this document input the four letter code for the Table and you will
instantly be back at the top of the guide.
/==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==\
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| Table of Contents [TBCT] |
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/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================================0
| I. Introduction And General Information (IAGI) |
0================================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
1. Who Am I?
(MYST) 2. My Setup
(FRAU) 3. From the Author
(ADGD) 4. About The Guide
(SBMS) 5. Submissions
(GTVC) 6. "Grand Theft Auto: Vice City"
(GVCS) 7. "Grand Theft Auto: Vice City Stories"
(DFPS) 8. Differences Between the Three PS2 (American) Versions
(DFXB) 9. Differences Between the Two Xbox Versions
(PSXB) 10. PlayStation 2 and Original Xbox Version Differences
(XBDT) 11. Xbox 360 Data
(XPTV) 12. Xploder HDTV Player (PlayStation2) Data
(HDLD) 13. HDLoader (PlayStation 2) Data
(CTRS) 14. Controls and Vehicles
A. On Foot
B. In Cars, Motorcycles, and Boats
C. In Helicopters
D. In the Skimmer
E. In the Rhino
F. In the Hunter
(TMSC) 15. The Main Screen
(GMNU) 16. Game Menus
(WPNS) 17. Weapons
(HBPA) 18. Health, Body Armor, Police Bribe, and Adrenaline Icons
(MTDT) 19. Motorcycle Details
A. Faggio
B. Sanchez
C. Angel and Freeway
D. PCJ-600
(HLDT) 20. Helicopter Details
A. Maverick
B. Sea Sparrow
C. Hunter
(OUVH) 21. Other Useful Vehicles
(AEPA) 22. The (Almost) Everything-Proof Admiral
(LWFM) 23. Law Enforcement
(UPNS) 24. Using a Pay 'N' Spray
(BSTD) 25. Busted
(WSTD) 26. Wasted
(PVMS) 27. Police Vehicles and Vigilante Missions
(BRTH) 28. "Brown Thunder"
(RHMP) 29. Rhino Rampaging
(ASPR) 30. Asset Properties
(ASMT) 31. Asset Mission Properties
(OTFT) 32. Outfits
(ATAI) 33. Advanced Tips And Information
(BGSS) 34. Bugs
A. Detonator Bug (PS2 - Original Version)
B. Cherry Popper Glitch (PS2 Original Version)
C. Little Havana Glitch (PS2 and PC Versions)
(VITY) 35. Vice City: 1984 to 1986
(CPLT) 36. 100% Completion List
/XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| II. The East Side (ETSD) |
0==========================0
\XXXXXXXXXXXXXXXXXXXXXXXX/
1. In The Beginning.....
(YRRM) 2. Your Room
(BDMS) 3. Before Doing The Main Story Missions
(ESLM) 4. East Side Landmarks
(PRES) 5. Asset Properties (East Side)
(ESWI) 6. East Side Weapons And Items
(HKEX) 7. Hidden Packages Explained
(HPES) 8. Hidden Packages (East Side)
(PZDM) 9. Pizza Delivery Mission
(ABMS) 10. Ambulance Mission
(FTMS) 11. Firetruck Mission
(VGMS) 12. Vigilante Mission
(RGEX) 13. Rampages Explained
(RPES) 14. Rampages (East Side)
(USEP) 15. Unique Stunt Jumps Explained
(USJE) 16. Unique Stunt Jumps (East Side)
(TXMS) 17. Taxi Mission
(RBES) 18. Robbing Stores (East Side)
(TFVE) 19. Top Fun Vans (East Side)
A. RC Bandit (Beach Dirtbike Track)
B. RC Baron (North Point Mall Carpark)
(PCPL) 20. "PCJ Playground"
(CNCR) 21. "Cone Crazy"
(GWSE) 22. Going to the West Side Early
A. "The Bus" (All Versions)
B. "The Jump" (PS2 Version Only)
C. "The Ambulance" (PS2 Version Only)
D. The Hyman Condo Glitch
E. What All You Can Do
F. Doing Four Additional Unique Stunt Jumps
G. Early Explorer Bonus
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0=====================================0
| III. The Main Story Missions (TMSM) |
0=====================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
(KNRS) 1. Ken Rosenberg
L1. "The Party" (Ken Rosenberg)
L2. "Back Alley Brawl" (Ken Rosenberg)
L3. "Jury Fury" (Ken Rosenberg)
(ASCT) 2. Assassination Contact
AC1. "Road Kill" (Assassination Contact)
L4. "Riot" (Ken Rosenberg)
(CJGC) 3. Colonel Juan Garcia Cortez
C1. "Treacherous Swine" (Colonel Juan Garcia Cortez)
C2. "Mall Shootout" (Colonel Juan Garcia Cortez)
C3. "Guardian Angels" (Colonel Juan Garcia Cortez)
/XXXXXXXXXXXXXXXXXXXXXXXXXX\
0============================0
| IV. Starfish Island (SFLD) |
0============================0
\XXXXXXXXXXXXXXXXXXXXXXXXXX/
(SFLM) 1. Starfish Island Landmarks
(SFWI) 2. Starfish Island Weapons And Items
(HPSI) 3. Hidden Packages (Starfish Island)
(RPSI) 4. Rampages (Starfish Island)
(USJI) 5. Unique Stunt Jumps (Starfish Island)
(RCDZ) 6. Ricardo Diaz
D1. "The Chase" (Ricardo Diaz)
D2. "Phnom Penh '86" (Ricardo Diaz)
/XXXXXXXXXXXXXXXXXXXXXXX\
0=========================0
| V. The West Side (WTSD) |
0=========================0
\XXXXXXXXXXXXXXXXXXXXXXX/
(WTLM) 1. West Side Landmarks
(PRWT) 2. Asset Properties (West Side)
(WTWI) 3. West Side Weapons And Items
(HPWT) 4. Hidden Packages (West Side)
(RPWT) 5. Rampages (West Side)
(USJW) 6. Unique Stunt Jumps (West Side)
(LKCR) 7. Looking For Cars
(THMA) 8. The Hyman Memorial Arena
A. HotRing
B. BloodRing
C. DirtRing
(TDTK) 9. The Dirtbike Track
A. "Trial By Dirt" (Sanchez)
B. "Test Drive" (Landstalker)
(TFVW) 10. Top Fun Vans (West Side)
A. RC Raider (Escobar International Airport)
(RBWT) 11. Robbing Stores (West Side)
AC2. "Waste The Wife" (Assassination Contact)
C4. "Sir, Yes, Sir!" (Colonel Juan Garcia Cortez)
D3. "The Fastest Boat" (Ricardo Diaz)
AC3. "Autocide" (Assassination Contact)
D4. "Supply & Demand" (Ricardo Diaz)
D5. "Death Row" (Ricardo Diaz)
D6. "Rub Out" (Ricardo Diaz)
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================0
| VI. Reversal of Fortune (RVFN) |
0================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
(CPKM) 1. Chopper Checkpoint Missions
(TMVR) 2. Tommy Vercetti
$$1. Protection Ring Asset
V1. "Shakedown" (Tommy Vercetti)
(AYMS) 3. Asset Property Missions
AC4. "Check Out at the Check In" (Assassination Contact)
V2. "Bar Brawl" (Tommy Vercetti)
V3. "Copland" (Tommy Vercetti)
$$2. Sunshine Autos Asset
SAA1. Vice Street Races
SAA2. Car Collection Lists
A. List One
B. List Two
C. List Three
D. List Four
$$3. The Cherry Popper Ice Cream Factory Asset
CPA1. "Distribution" (Cherry Popper Asset)
$$4. Malibu Club Asset
MCA1. "No Escape?" (Malibu Club Asset)
MCA2. "The Shootist" (Malibu Club Asset)
(RFRG) 4. "Rifle Range"
AC5. "Loose Ends" (Assassination Contact)
MCA3. "The Driver" (Malibu Club Asset)
MCA4. "The Job" (Malibu Club Asset)
$$5. Phil Cassidy's Asset
PCA1. "Gun Runner" (Phil Cassidy's Asset)
PCA2. "Boomshine Saigon" (Phil Cassidy's Asset)
C5. "All Hands On Deck!" (Colonel Juan Garcia Cortez)
$$6. Interglobal Films Asset
IFA1. "Recruitment Drive" (Interglobal Films Asset)
IFA2. "Dildo Dodo" (Interglobal Films Asset)
IFA3. "Martha's Mug Shot" (Interglobal Films Asset)
IFA4. "G-Spotlight" (Interglobal Films Asset)
$$7. Kaufman Cabs Asset
KCA1. "V.I.P." (Kaufman Cabs Asset)
KCA2. "Friendly Rivalry" (Kaufman Cabs Asset)
KCA3. "Cabmageddon" (Kaufman Cabs Asset)
$$8. The Boatyard Asset
BA1. "Checkpoint Charlie" (The Boatyard Asset)
$$9. The Pole Position Club Asset
$$10. Vice City Printing Works Asset
PWA1. "Spilling The Beans" (Vice City Printing Works Asset)
PWA2. "Hit The Courier" (Vice City Printing Works Asset)
V4. "Cap The Collector" (Tommy Vercetti)
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0========================================0
| VII. And Now For Everybody Else (NFEL) |
0========================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
(AVYT) 1. Avery Carrington
A1. "Four Iron" (Avery Carrington)
A2. "Demolition Man" (Avery Carrington)
A3. "Two Bit Hit" (Avery Carrington)
(LVFT) 2. Love Fist
LF1. "Love Juice" (Love Fist)
(BMCH) 3. Big Mitch Baker
BMB1. "Alloy Wheels Of Steel" (Big Mitch Baker)
BMB2. "Messing With The Man" (Big Mitch Baker)
BMB3. "Hogtied" (Big Mitch Baker)
LF2. "Psycho Killer" (Love Fist)
LF3. "Publicity Tour" (Love Fist)
(UMRB) 4. Umberto Robina
UR1. "Stunt Boat Challenge" (Umberto Robina)
UR2. "Cannon Fodder" (Umberto Robina)
UR3. "Naval Engagement" (Umberto Robina)
(ANPU) 5. Auntie Poulet
AP1. "Juju Scramble" (Auntie Poulet)
AP2. "Bombs Away!" (Auntie Poulet)
AP3. "Dirty Lickin's" (Auntie Poulet)
UR4. "Trojan Voodoo" (Umberto Robina)
V5. "Keep Your Friends Close....." (Tommy Vercetti)
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0====================================0
| VIII. 100% Completion Score (CPSC) |
0====================================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
/XXXXXXXXXXX\
0=============0
| IX. Credits |
0=============0
\XXXXXXXXXXX/
/XXXXXXXXXXXXX\
0===============0
| X. Conclusion |
0===============0
\XXXXXXXXXXXXX/
/==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==\
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| I. Introduction And General Information [IAGI] |
0===XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX===0
\==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==/
/=========================================================================\
0===========================================================================0
| I.1. Who Am I? |
0===========================================================================0
\=========================================================================/
My name is Robert Allen Rusk and I am a hardcore gamer with about 30+ years
of gaming experience. I am an ex-gametester (Broderbund Software, LucasArts
Games, Point Of View Computing) and an ex-arcade attendant (Namco
Cyberstation - Pier 39, San Francisco, CA).
I also own multiple systems such as the Sega Dreamcast, Super Nintendo,
Nintendo 64, Atari Jaguar, PlayStation 1 and 2, Xbox, and Xbox 360.
I currently work at JCPenneys at one of the malls here in San Antonio, TX.
Retail isn't the best job in the world but JCPenneys is a very stable company
unlike some of the other places I have worked for in the past like internet
service providers or web programming companies.
I started writing guides in 2003 because I felt it was something I could do
utilizing my writing skills gained in college and gametesting along with my
passion for vidgames. Over time I have honed my overall writing and
organization skills plus my creative thinking skills. I have extended the
play value of the games I have written guides and FAQs for many times over
plus I have received many letters from all over the world.
I am also what one may call an RGB enthusiast. I hack my game consoles to try
to get the best possible video from them and that usually involves tapping
into the RGB Analog video signals and using them on the right monitors to
achieve my desires. To this end I became a member of the GamesX.com mod forum
and I post regularly on their "RGB + Video Discussions" forum area.
In addition, I am a member of the X-Otic Computer Systems of San Antonio
(www.xcssa.org), a group who specializes in Linux, Mac, and other systems.
I am also a regular forum poster at GameFAQs, an occasional poster at
www.Atariage.com and Digital Press, and I am also a member of the MOFAT (a
members only message board set up by "Grand Theft Auto: Vice City" players
who met on the Vice City message boards at GameFAQs).
Outside of gaming, my interests include Godzilla (I have been a G-Fan since
the age of ten) and Red Dwarf (I own all eight series on DVD).
As far as favorite sports teams go my teams are the San Antonio Spurs (NBA)
[the local team], the Denver Broncos (NFL) [although I live in Texas I am
originally from Colorado Springs, Colorado], and the Air Force Falcons (NCAA
Football).
/=========================================================================\
0===========================================================================0
| I.2. My Setup [MYST] |
0===========================================================================0
\=========================================================================/
This guide was constructed using BBEdit Lite 6.1 and a Power Mac Workgroup
Server 8550/200 (with a G3 card running at 330 MHz). It is now being
maintained using TextWrangler 2.1.2 on a 1.5Ghz Single Core Intel Mac Mini. I
view my work in Safari to help in seeing how it would look on the web and
correct format errors.
Recently, I have been playing Vice City on my NEC MultiSync 3D RGB monitor
using a modified PlayStation 2 where I tapped the RGB Analog video signals
from the A/V plug and grounded two areas to suppress Component Video and
Sync-On-Green (when using Progressive Scan). I hacked a 15-pin plug into the
side of the unit and made a special box to allow monitor and sound hookup to
this modified unit. I have also been playing Vice City using the Xploder HDTV
disc which allows me to play the game in Progressive Scan (480p).
Part of my setup also includes a regular Xbox and Xbox 360.
When I do my writing and guide revisions I run my Mac (on a Compaq monitor)
alongside the Xbox or PS2 (on my MultiSync 3D monitor). This way I can
simultaneously play and make changes to the guide at the same time.
The sound is hooked up to an old stereo box I got from Radio Shack when I
acquired my first Amiga 500 in 1990 and it has served me well considering its
age.
For my guide work I have 22 memory cards for my PlayStation 2. I have
reorganized the game saves on my memory cards and I now have eight cards
specifically dedicated to "Grand Theft Auto III", "Grand Theft Auto: Vice
City" (Original Version (1.40)), "Grand Theft Auto: San Andreas" (which uses
up 15 cards), "Grand Theft Auto: Liberty City Stories", and "Grand Theft
Auto: Vice City Stories".
These memory cards allow me to quickly go and try out new ideas (and modify
old ones) when they occur to me or suggested by others.
I have done 100% Completion twice prior to making this document and did it
four more times (two on the Original, one on the Double Pack version, and one
on the Haitian-Friendly Version) on the PS2 versions. I have also done 100%
Completion on both the Original and Haitian-Friendly versions for the Xbox.
/=========================================================================\
0===========================================================================0
| I.3. From The Author [FRAU] |
0===========================================================================0
\=========================================================================/
Welcome to my "Grand Theft Auto: Vice City" guide! If this is the first time
you have visited, you will find a lot of useful information in a highly
organized format that you can use to beat all of the missions of the game.
Quotes taken from readers' e-mail are presented "as is" and may include
spelling and grammatical errors.
When I first posted my initial version, I did not know how well it would go
over and how many people would respond. I wasn't exactly swamped with e-mail
but I do get letters from time to time.
Sometimes people would ask for advice and others would say how cool the guide
is. All it takes is for one person to say how good and useful your guide is
to make it all worthwhile. And others have made suggestions that have been
incorporated into my guides.
I want to thank GameFAQs for creating a place where such documents can be
hosted for the benefit of all gamers. I also want to thank IGN.com,
NeoSeeker.com, TheVGNation.com, GameHelper.com, and many other sites for
their generosity in hosting this guide along with my other work on their
sites.
I also want to thank everybody who has taken the time to download and
read this guide. I love this game and I wanted to share my creative ideas
with fellow Vice City "thuggers".
And, of course, I want to give a special thanks to all those who have taken
the time to write to me and tell me what you thought, make suggestions, and
ask questions.
With that said, let's get down to business shall we?.....
/=========================================================================\
0===========================================================================0
| I.4. About The Guide [ABGD] |
0===========================================================================0
\=========================================================================/
The main emphasis of this guide is to provide creative and simple solutions
to many of the missions of "Grand Theft Auto: Vice City". Many hours were
spent going over each mission and finding unique ways to solve them. I think
you will be surprised by many of the solutions found here.
I have worked hard to make sure that this guide is as complete as possible
but at the same time leave room for exploration. I even included interesting
and humorous anecdotes, observations, and lines from Vice City (plus made-up
quotes). I hope that you enjoy this guide as much as learn from it.
While this guide was written initially for the PS2 version of the game, this
guide will also benefit those with the PC and Xbox versions of Vice City. If
any of the strategies in this guide won't work in either the PC or Xbox
versions, feel free to write me and let me know so I can make additional
adjustments in future revisions.
This guide is designed so that you can do the missions without any cheat
codes. However, I have included one code, the Health Code (in the "Advanced
Tips And Information" chapter), to give you a little flexibility.
In addition, this guide also reveals three reliable ways (depending on what
version of Vice City you have) to get around the roadblocks at the start of
the game.
Another emphasis of this guide is ORDER. If you do the missions and tasks in
a certain order, the game will be easier and more fun for you. You don't
absolutely have to do them in the order I have suggested but as you read the
guide you will see how it benefitted me.
Each Hidden Package, Unique Stunt Jump, and Rampage has a letter designation
to make them easier to identify in this guide. In addition there is a three
letter Neighborhood Prefix (listings below) indicating a particular
neighborhood or area where the item can be found (in these examples I use
"XXX"):
>>Hidden Packages will be identified with an "H".
Examples: Hidden Package XXX-H21.
Package XXX-H32.
XXX-H65.
>>Rampages will be identified with an "R".
Examples: Rampage XXX-R34.
XXX-R16.
>>Unique Stunt Jumps will be identified with a "J".
Examples: Unique Stunt Jump XXX-J24.
Unique Jump XXX-J12.
Jump XXX-J8.
XXX-J31.
0======================0
| Neighborhood Prefixes \
0========================0
PRI - Prawn Island SFI - Starfish Island
NPM - North Point Mall DTN - Downtown
VCP - Vice Point LHI - Little Haiti
LGC - Leaf Links Golf Club LTV - Little Havana
WSB - Washington Beach EIA - Escobar International Airport
OCB - Ocean Beach VPR - Viceport
/=========================================================================\
0===========================================================================0
| I.5. Submissions [SBMS] |
0===========================================================================0
\=========================================================================/
If you have any comments, suggestions, and critiques, you can e-mail me at
the following address.....
rarusk[gnat]netzero[snot]com
Things to submit.....
>>Better ideas. If you have some better way to do certain missions, I would
be glad to hear it. Once I confirm it, I will include your idea in future
revisions and will credit you for it.
>>Anecdotes and observations (especially if they're funny).
>>Major bugs (for the "Bugs" chapter).
>>Differences between the PC and Xbox versions that may make my some of my
strategies ineffective.
>>Constructive critiques. While I have strived to make this as good a guide
as possible, I know it is not perfect. Whatever criticisms you make of
this guide please make them constructive so I can learn from it since I
may consider doing guides for other games in the future.
>>Grammatical and formatting errors.
/=========================================================================\
0===========================================================================0
| I.6. "Grand Theft Auto: Vice City" [GTVC] |
0===========================================================================0
\=========================================================================/
"Grand Theft Auto: Vice City" is the follow-up to the smash hit "Grand Theft
Auto III". Like its predecessor, Vice City is a freeform "sandbox" adventure
game where you can do pretty much anything you want.
Vice City is set in the 1980's (1986 specifically), about the time when most
adult gamers (when they were children or teens) were into the Commodore 64's,
Sega Master Systems, and Nintendo Entertainment Systems.
Initially, I was expecting "Grand Theft Auto: Vice City" to be just like
"Grand Theft Auto III" but with a little more polish.
But what Rockstar did was nothing short of incredible. They overhauled
everything, compiled a massive soundtrack the likes of which the gaming world
hadn't seen at that point (a lot of good 80's music), and got some major
Hollywood talent to lend their voices (like Ray Liotta and Dennis Hopper).
Plus a more refined story, motorcycles, helicopters, better weapons, the
ability to change outfits, and purchase property.
There are more missions in Vice City than there were in "Grand Theft Auto
III" (88 in Vice City, 73 in GTA3). Plus, the missions are more involving,
but still not too complex. I guess that the designers didn't want to let too
many things get in the way of experiencing the full scope of Vice City. And
such a large scope it is too.
This was a major leap forward and Rockstar Games was highly commended for not
taking the easy way out. And it was worth every penny I paid for it (and I
pre-paid two months in advance at the local GameStop).
The only major downside to Vice City is that since Vice City was such a major
leap from "Grand Theft Auto III", how was Rockstar going to top themselves
for the next chapter in the Grand Theft Auto series?
"Grand Theft Auto: San Andreas", released in 2004, provided the answer to
that question. Larger and more expansive than anyone thought possible. This
made Vice City puny and old by comparison. And that's saying a lot.
/=========================================================================\
0===========================================================================0
| I.7. "Grand Theft Auto: Vice City Stories" [GVCS] |
0===========================================================================0
\=========================================================================/
In 2006 Rockstar Games released "Grand Theft Auto: Vice City Stories", a
prequel to "Grand Theft Auto: Vice City", on the PlayStation Portable (PSP)
handheld system. Later, in early 2007, Rockstar Games released this game for
the PlayStation 2 game console.
Set in 1984, two years before the events in "Grand Theft Auto: Vice City", it
tells the story of Victor Vance, big brother to Lance Vance who is a major
character in "Grand Theft Auto: Vice City".
In this guide you will find references to Vice City Stories. Mostly in the
Landmarks chapters plus a chapter that utilizes some creative writing to tie
both "Grand Theft Auto: Vice City Stories" to "Grand Theft Auto: Vice City".
With all that said, let's get down to the business of the guide itself and I
will start with the differences between the three PlayStation 2 versions.....
/=========================================================================\
0===========================================================================0
| I.8. Differences Between the Three PS2 (American) Versions [DFPS] |
0===========================================================================0
\=========================================================================/
When "Grand Theft Auto: Vice City" came out for the PS2, there were several
issues that came up like the Detonator Bug, getting hurt running off
sidewalks, and other glitches.
When Rockstar announced that they were doing a Double Pack version containing
both "Grand Theft Auto III" and "Grand Theft Auto: Vice City", there was talk
that Rockstar might go into the PS2 version of both games and do some
clean-up work.
Based on responses from other posters at the GameFAQs message boards when I
posted my initial findings, what Rockstar did was to put in some new ideas
that were implemented in the PC version to make the PS2 version equal to the
other versions (although another reader said that these were done to the
foreign versions of Vice City prior to the PC version).
Later, Rockstar did another version of Vice City that removed references to
killing Haitians in response to protests by the Haitian community. This was
known as the "Haitian-Friendly" version.
There are four ways to determine what version of "Grand Theft Auto: Vice
City" (American - NTSC) you have:
>>Version Number
**************
By placing the game disc inside a computer and opening the file
"system.cnf" within a text editing program you can tell what version of the
game it is. There are three version numbers to note.
>>Bar Code Number
***************
At the lower left of the back cover is the barcode. The bar code number
starts with 10425. Then there is another set of numbers after that. This
set of numbers changes from version to version.
>>Disc Banner Color
*****************
On the disc itself you will find the PlayStation 2 logo near the bottom of
the artwork. The banner that the wording is on is either going to be red or
black. If it is red then it is part of the Double Pack set. If it is black
then it is a Stand-Alone disc.
>>Disc Ring
*********
There is a way to identify the game version by looking at the disc itself.
Take your Vice City disc and flip it over so you are looking at the data
(silver) side. Near the center hole you should see the PlayStation 2 logos.
Beyond that you should see some bar codes. This is the Disc Ring.
Opposite the barcodes you should see some lettering:
PDSS-004995A1
If you see this then this is a Haitian-Unfriendly (Original) Version.
But if you see this:
PDSS-004998A1
Then this is a Haitian-Friendly Version.
All of this information will help you in determining what version of "Grand
Theft Auto: Vice City" you have so you can avoid game save incompatibility
issues.
Listed below is the information on the PlayStation 2 versions:
X================================X
| Original Version (Stand-Alone) |
| ****************************** |
| Version Number: 1.40 |
| Bar Code Number: 27145 |
| Disc Banner Color: Black |
| Disc Ring: PDSS-004995A1 |
X================================X
X================================X
| (Original) Double Pack |
| ********************** |
| Version Number: 2.01 |
| Bar Code Number: 27300 |
| Disc Banner Color: Red |
| Disc Ring: PDSS-004995A1 |
X================================X
X================================X
| (Haitian-Friendly) Double Pack |
| ****************************** |
| Version Number: 3.00 |
| Bar Code Number: 21383 |
| Disc Banner Color: Red |
| Disc Ring: PDSS-004998A1 |
X================================X
X================================X
| Haitian-Friendly (Stand-Alone) |
| ****************************** |
| Version Number: 3.00 |
| Bar Code Number: 27388 |
| Disc Banner Color: Black |
| Disc Ring: PDSS-004998A1 |
X================================X
It should also be noted that the version of Vice City that is featured within
the "Grand Theft Auto: The Trilogy" (PS2) is the Haitian-Friendly version.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
X| VERY IMPORTANT: The game saves from one version WILL NOT work with any |X
X| other version! Version 1.40 game saves are not cross-compatible with |X
X| version 2.01 and 3.00 discs. And version 3.00 game saves are not |X
X| cross-compatible with version 2.01 discs either. |X
X| |X
X| The reason for the incompatibility is due to the fact that when you |X
X| make any significant changes to the main program the game saves from |X
X| the previous version will no longer be recognized by the new version. |X
X| This is an issue that is unfixable. |X
X| |X
X| If you need to replace a Copy of Vice City you have to make sure to |X
X| get the same version otherwise you won't be able to use your game |X
X| saves. The latest version of my Differences FAQ will show you what to |X
X| look out for in helping you determine what version you have and what |X
X| to look for in the other versions. |X
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
Here is the list of major and minor changes I have found so far:
0=============0
| Version 2.01 \
0===============0
>>The Cherry Popper Save Glitch, which corrupts game saves when saved at
Cherry Poppers, has been fixed.
>>The Detonator Bug is fixed for the DP version. More details in the "Bugs"
chapter.
>>The "Trial By Dirt" mini-game has been altered. The rain, Haitians on
motorcycles, and barrels won't show up when you do it the first time. The
second time around, the barrels will appear. If you beat your best time,
rain will appear the next time. If you beat your best time again, the
Haitians will appear an your next attempt. In addition, the stat glitch
(in where the stat would not show up until you did "Test Drive" and only
as the same time as that mini-game) has been fixed.
>>The Lionel Ritchie song "Running With The Night" (Flash-FM) has been
removed from the Double Pack version.
>>The blurry vision in "Boomshine Saigon" is far less in the DP version
although the screen will still swerve around.
>>Many weapons have been renamed. More details in the "Weapons" chapter.
>>In the opening cutscene for "Recruitment Drive" (Interglobal Films
Asset), the big breasted woman with the pasties is now wearing a halter
top instead.
0=============0
| Version 3.00 \
0===============0
>>References to Haitians and Cubans have been either altered or removed
(the main reason for Version 3.00).
>>The Tear Gas that sits behind the Washington Beach Police Station has
been replaced by Grenades.
/=========================================================================\
0===========================================================================0
| I.9. Differences Between the Two Xbox Versions [DFXB] |
0===========================================================================0
\=========================================================================/
Just like on the PlayStation side there are also two versions of Vice City
for the Xbox: Original and Haitian-Friendly.
One of my readers, Kenneth Lowery, wrote to me concerning differences for the
Xbox versions. After reading the previous version of my Differences FAQ he
checked the bar code on the back of his Double Pack copy. He noticed that it
was a sticker that covered another bar code. After reading his letter I
tracked down a copy of what he determined was the Haitian-Friendly version
for the Xbox.
Just like in the PS2 versions, the Xbox versions also have the game save
incompatibility issue. However, the Xbox will make another Vice City game
save folder instead of overwriting the older one so you can have two Vice
City folders on the hard drive.
Outside of the script changes for the Haitian / Cuban missions there is only
one other change to note:
>>They fixed the Pedestrians Go Silent bug. The Pedestrians Go Silent bug was
a glitch that caused the pedestrians to go quiet even if you hit them with
a car. Unfortunately, this fix introduced more sound glitches so the game
actually sounds worse.
Xbox Bar Code data:
X==============================================X
| Double Pack Package |
| ******************* |
| (Original) DP Version: 10425 29284 |
| (Haitian-Friendly) DP Version: 10425 29387 |
X==============================================X
In addition, the Disc Ring method, for determining the game types, also works
for the Xbox versions. However, the lettering is smaller and can be found in
two places along the ring area:
X==============================================X
| Disc Ring |
| ********* |
| (Original) DP Version: TT01502A |
| (Haitian-Friendly) DP Version: TT11504A |
X==============================================X
/=========================================================================\
0===========================================================================0
| I.10. PlayStation 2 and Original Xbox Version Differences [PSXB] |
0===========================================================================0
\=========================================================================/
What are some of the differences between the Original Xbox and PS2 versions?
Which one is better (from a technical standpoint)? Here's the breakdown:
0=========0
| Graphics \
0===========0
The graphics on the Xbox version are better than it's PS2 counterpart but
the animation tends to be a choppy thus negating some of its advantage. In
addition, the Xbox version has Progressive Scan and that's a nice plus.
With the release of Xploder HDTV Player for the PS2 you can now enjoy Vice
City in 480p (although the main title introduction glitches up a bit due to
"meshing issues").
0======0
| Sound \
0========0
The sound on the Xbox version tends to be quite glitchy. Inappropriate jet
noises plus the Pedestrians Go Silent glitch (on the Xbox
Haitian-Unfriendly version) gives the PS2 the edge even though you can make
customizable soundtracks on the Xbox version. On the Xbox Haitian-Friendly
version, even though they fixed the Pedestrians Go Silent glitch, there's
more sound glitches.
0=========0
| Controls \
0===========0
The controls on the Xbox version are OK even though doing drive-bys was
made a bit awkward because you had to use the Right Analog Stick. The PS2
version gets the edge here although the Xbox controls aren't as awful as I
made them out to be before. After playing around with San Andreas (Xbox),
the controls for Vice City (Xbox) seem so much better.
0======================0
| Console Hardware Data \
0========================0
>>PlayStation 2
*************
The PS2 version runs pretty well but you can encounter sudden pop-ins if
you are driving very fast and outrun the object loading (but it doesn't
happen too often). Texture loading is pretty smooth but there will be some
occasions when you see slow loading textures but it is not too bad.
>>Xbox
****
Although the Xbox version has better graphics the animations tend to be a
bit choppy. The object and texture loading is much better than the PS2
version which reduces sudden pop-ins. There are occasional hiccups when
streaming from the disc which makes you wonder if your machine has crashed.
There are also massive slowdowns at the end of a lot of missions. This is
because the Xbox is reading the data off of the disc in such a way that it
interferes with the game. Vice City also glitches out very bad if you
happen to have an Xbox with a Thompson drive (I had to trade in my initial
Xbox because of this problem).
The best way to tell if you have the bad drive is when you load up the
game. If you can hear the title music but the screen remains black, you
have the bad drive. Microsoft used two other drives in addition to the
Thompson drive and only a drive replacement will solve this particular
problem.
0=========================0
| Xbox Version Differences \
0===========================0
As I said at the start, there are also some tweaks that don't appear in the
PS2 version:
>>"The Jump" method of getting to the other side before "Phnom Pehn '86"
(Ricardo Diaz) will NOT work on the Xbox version. However, you can still
use "The Bus" method of getting across.
>>The posters in the window of Rock City (Downtown) have been replaced by a
poster of a Cousin Ed (from Iron Maiden) look-alike with the words "Jock
Star" on the bottom.
>>A SWAT Enforcer can often be found at the Vice Point Police Station.
>>A Securicar can often be found in front of El Banco Corrupto Grande near
Little Havana.
>>A Police Cheetah can sometimes be found in the back area of the Little
Havana Police Station.
>>A Bus can often be found by the building where VPR-H98 is located (the
hangar east of the EIA Freight and Cargo Terminal (Seaplanes Tours - near
the Airport).
>>The Love Fist limo will spawn in front of VROCK after completion of the
Love Fist missions.
>>The Tear Gas Grenades that were in the back of the Washington Beach
Police Station in the PS2 versions have been replaced by standard
Grenades in the Xbox version.
>>Any Washington you see on the street will always be white. You can't even
change the color by running it through a Pay 'N Spray. It will always
come out white. A glitch maybe?
>>An Admiral will sometimes replace the Stretch at The Mansion. The only
place to get the Stretch for the Sunshine Autos car list is at the
Mansion. You will have to move the Admiral far away, or take it to
complete one of the car lists at Sunshine Autos, to make the Stretch
appear again.
>>You CANNOT use the FBI Rancher in a Pay 'N' Spray in the Xbox version.
>>And finally, there are NO sidewalk injuries in the Xbox version. In the
PS2 versions you can get hurt running off the sidewalk. It is an
irritating bug and a running gag amongst PS2 users.
/=========================================================================\
0===========================================================================0
| I.11. Xbox 360 Data [XBDT] |
0===========================================================================0
\=========================================================================/
"Grand Theft Auto: Vice City" works with the latest Backward Compatibility
updates for the Xbox 360 (you need the Hard Drive to play Original Xbox games
on the Xbox 360).
You can play Vice City in many different resolutions depending on your
monitor or HDTV setup. It looks and plays pretty good (although the main
title intro chugs badly).
However, the graphics are just as choppy on the Xbox 360 as it was on the
Original Xbox. As for the sound, I haven't played enough of Vice City on the
Xbox 360 to know for sure at this point if the sounds play any better (by
better I mean less glitchy).
Three bad things about playing Vice City on the Xbox 360:
>>You can't do custom soundtracks like you could on the Original Xbox.
>>You can't transfer game saves to an external memory card for safekeeping.
>>You can't transfer games saves from the Original Xbox to the Xbox 360.
But one good thing about playing Vice City on the Xbox 360 is that the
White and Black buttons (from the Original Xbox controller) are replaced by
the Left and Right Buttons which are situated above the Left and Right
Triggers on the Xbox 360 pad.
Sadly, even if you use a USB-to-Xbox adapter, you cannot use an Xbox 360
controller with the Original Xbox.
/=========================================================================\
0===========================================================================0
| I.12. Xploder HDTV Player (PlayStation2) Data [XPTV] |
0===========================================================================0
\=========================================================================/
Xploder HDTV Player is a disc that will allow PlayStation 2 owners to play
most of their games in Progressive Scan mode. Many games will work but some
of them will have issues.
"Grand Theft Auto: Vice City" works great in 480p mode. However, the main
title intro will be glitchy because of "line meshing issues". This is
actually a minor problem since you can easily skip the opening credits by
pressing X. Once you get past the intro, all is good.
Because the graphics are designed for 480 vertical resolution it is not
recommended that you put Vice City in any mode higher than 480p. The higher
resolution modes, like 720p, simply shoehorn the 480 graphics into the higher
end modes and tend to really squash the screen.
/=========================================================================\
0===========================================================================0
| I.13. HDLoader (PlayStation 2) Data [HDLD] |
0===========================================================================0
\=========================================================================/
This program, which has been floating around the internet for years, will let
you install your favorite games onto a hard drive (assuming you have an older
style PS2 "Fatty" (with a Network Adapter) or an early version of a PS2
"Slim" that has been modified to use a hard drive).
There are two variants of this program. The first variant is HDLoader which
is freeware and HDAdvance which is not. It is best to use HDLoader since it
is free and gets updated from time to time to improve compatibility and
functionality.
HDLoader is best installed with a popular memory card exploit known as Free
McBoot. It is how I am using HDLoader now (with a 160GB hard drive).
Vice City, from what I know, has always been compatible with the earliest
versions of HDAdvance and HDLoader. Why install the game on a hard drive? For
starters, less wear and tear on the DVD-ROM mechanism.
But mainly it is for faster loading speeds. Listed below is the speed
difference with HDLoader in certain situations:
>>After selecting the game in the HDLoader menu it takes less than five
seconds to get to the logo screen since it doesn't do the PlayStation 2
splash screen.
>>The initial load is a little faster.
>>Entering/exiting buildings is faster.
>>Loading up missions and cutscenes are a little faster.
>>The "Welcome to Vice City" screen that pops up when you go between the
two halves of the city stays up less than half the time than it was when
you play off of the DVD-ROM.
>>Loading up game saves is much faster.
>>Object loading is much faster (no more hitting invisible objects -
objects that are "there" but you can't see because the graphic hasn't
loaded up yet).
Currently there is no reliable method to use HDLoader with HDTV Player to
allow you to play Vice City off the hard drive in Progressive Scan mode.
With that done, let's move on to the most basic of functions......
/=========================================================================\
0===========================================================================0
| I.14. Controls and Vehicles [CTRS] |
0===========================================================================0
\=========================================================================/
Although the manual covers the setup pretty good, I felt that I should
include a section on controls for those who have acquired used copies of Vice
City that have no manuals.
Special thanks to spaceeinstein for his help with the PC controls and A1210
for his help with the Xbox controls.
It should be noted that on the PC version you have the option of using the
Mouse for targeting and driving instead of the Keypad.
I have also included basic action and vehicle information with their
respective control schemes.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.A. On Foot \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
As with any GTA game there is plenty of things you can do when on foot.
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
Move Around...............................................Left Analog Stick
[5] Look Around (First Person Mode)......................Right Analog Stick
Move Around.................................................Directional Pad
[1] Run............................................................X Button
Jump..........................................................Square Button
[3] Attack....................................................Circle Button
[2] Enter Vehicle...........................................Triangle Button
*Multipurpose.....................................................L1 Button
Previous Weapon...................................................L2 Button
Crouch............................................................L3 Button
[4] Target........................................................R1 Button
Next Weapon.......................................................R2 Button
Look Behind.......................................................R3 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
Zoom In With Sniper Rifle.....................................Square Button
Zoom Out With Sniper Rifle.........................................X Button
* - This button serves to either Change Camera Modes, Get New Weapon,
Purchase Property, or Answer Cell Phone.
>>Xbox Version
************
Move Around...............................................Left Analog Stick
[5] Look Around (First Person Mode)......................Right Analog Stick
[1] Run............................................................A Button
Jump...............................................................X Button
[3] Attack....................................................Right Trigger
[2] Enter Vehicle..................................................Y Button
Get New Weapon or Purchase New Property..................Directional Pad Up
Previous Weapon........................................Directional Pad Left
Crouch.............................................Left Analog Stick Button
[4] Target or Answer Cell Phone................................Left Trigger
Next Weapon...........................................Directional Pad Right
Look Behind.......................................Right Analog Stick Button
Pause..........................................................Start Button
*Change Camera Mode............................................White Button
* - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
>>PC Version
**********
[NOTE: NP = Number Pad]
[It should also be noted that you can use the mouse for more accurate
aiming when attacking on foot.]
Move Forward................................................Arrow Up; W Key
Move Backward.............................................Arrow Down; S Key
Move Left.................................................Arrow Left; A Key
Move Right...............................................Arrow Right; D Key
[1] Run.........................................................Right Shift
Jump...................................................Right Control; Space
[3] Attack............................NP 0; Left Control; Left Mouse Button
[2] Enter Vehicle.......................................Return/Enter; F Key
Previous Weapon...............................NP Period [.]; Mouse Wheel Up
Next Weapon......................................NP Enter; Mouse Wheel Down
Crouch................................................................C Key
[4] Target.......................................Delete; Right Mouse Button
Look Behind............................NP 1; Caps Lock; Middle Mouse Button
Change Camera Mode..............................................Home; V Key
Zoom In With Sniper Rifle....................Page Up; Z Key; Mouse Wheel Up
Zoom Out With Sniper Rifle...............Page Down; X Key; Mouse Wheel Down
0-----------------------------------------------------------------------0
[1] - If you hold down the Run button too long, you will tire and have to
rest before you can run again. Tapping the button in rhythm will serve
to help you run a little longer. The more times you run, the better
your stamina will be. You can solve the problem of tiring out by
getting the Infinite Run feature which is acquired by successfully
completing the Ambulance Mission (detailed later).
[2] - When doing this to motorcycles, depending on how close you are, you can
either knock the rider off with a elbow to the face or jumpkick them to
the chest. If you jack a car that has a passenger and you are fast
enough, that passenger will ride with you (and scream constantly) for
as long as you drive the car (works with Police vehicles too).
[3] - When holding a melee weapon (like a bat) or using your fist, the Attack
Button is used to swing at your target.
When using Grenades or Tear Gas, the same button is used to throw your
weapon at the target. The longer you hold, the farther you throw.
When holding a gun (like a Python [.357]) or a heavy weapon (like a
Rocket Launcher), you use the Attack Button to shoot. Use the Target
Button in conjunction to aim at your enemy.
When used with a camera (later on in the game), the Attack Button is
used to take pictures.
[4] - When holding a gun, you hold down the Target Button target your enemy.
Use the Previous Weapon and Next Weapon Buttons to switch between
targets.
[5] - You can do this for precision walking (like on a steel beam) by helping
you "aim" your character in the direction you want him to face.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.B. In Cars, Motorcycles, and Boats \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
As with all the other GTAs there are plenty of cars to use in Vice City. From
junkers and gang cars to the fanciest sports cars. They can all be used here.
In addition, the motorcycles are great for exploration, jumping, and looking
cool on. Perhaps the single biggest advantage to the bikes is the fact that
you can shoot forward (using a submachine gun) while riding one. You can then
take out anyone that tries to cut in front of you (like a Police car).
However, there are a couple of disadvantages. First, it is much easier for a
cop to knock you off and bust you than if he busts you in a car. Second, you
can easily wipe out or get knocked off by other motorists if you're not
careful.
But let's not forget the boats. They are part of the culture of Vice City.
From sailboats to speedboats they are all represented.
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
[1] Turn Vehicle..........................................Left Analog Stick
[1] Turn Vehicle............................................Directional Pad
Accelerate.........................................................X Button
Reverse.......................................................Square Button
[2] Attack (Drive By Mode)............Circle Button (Plus L2 or R2 Buttons)
[4] Exit Vehicle............................................Triangle Button
Change Radio Stations.............................................L1 Button
Look Left (Drive By Mode).........................................L2 Button
Use Horn (Or Siren)...............................................L3 Button
[3] Handbrake.....................................................R1 Button
Look Right (Drive By Mode)........................................R2 Button
Activate Vehicle Missions.........................................R3 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
Look Behind.................................................L2 + R2 Buttons
>>Xbox Version
************
[1] Turn Vehicle..........................................Left Analog Stick
Drive By Mode/Look Around................................Right Analog Stick
Accelerate....................................................Right Trigger
Reverse/Brake..................................................Left Trigger
[2] Attack (Drive By Mode)........................Right Analog Stick Button
[4] Exit Vehicle...................................................Y Button
*Change Radio Stations.........................................Black Button
Use Horn (Or Siren)................................Left Analog Stick Button
[3] Handbrake......................................................B Button
Activate Vehicle Missions..........................................X Button
Pause..........................................................Start Button
#Change Camera Mode........................................... White Button
* - To change cd/tape deck (Custom soundtrack), press and hold the Black
button while pressing up and down on the Directional Pad to select
"album"/folder. Then, while still holding the radio button, press left or
right on the Directional Pad to change songs. On the Xbox 360 you can't
do custom soundtracks for Vice City.
# - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
>>PC Version
**********
[NOTE: NP = Number Pad]
Move Forward................................................Arrow Up; W Key
Move Backward.............................................Arrow Down; S Key
Move Left.................................................Arrow Left; A Key
Move Right...............................................Arrow Right; D Key
[3] Handbrake.........................Right Ctrl; Space; Right Mouse Button
[2] Attack........NP 0; Left Control; Left Mouse Button (With NP 1 or NP 2)
[4] Exit Vehicle........................................Return/Enter; F Key
Change Radio Stations.........................Insert; R Key; Mouse Wheel Up
Use Horn (Or Siren).................................Left Shift; Right Shift
Activate Vehicle Missions............................NP Plus [+]; Caps Lock
Change Camera Mode..............................................Home; V Key
Look Behind.................NP 1 + NP 2; Q Key + E Key; Middle Mouse Button
Look Left.......................................................NP 1; Q Key
Look Right......................................................NP 2; E Key
Turret Left (Firetruck)................................................NP 4
Turret Right (Firetruck)...............................................NP 5
Turret Up (Firetruck)/Lean Up (Wheelie)................................NP 9
Turret Down (Firetruck)/Lean Down (Stoppie)............................NP 6
Go Up (Voodoo)...................................................Left Shift
Go Down (Voodoo)................................................Right Shift
Tilt Right (Voodoo)........................................NP4; Shift + NP5
Tilt Left (Voodoo).........................................NP5; Shift + NP4
Tilt Forward (Voodoo)......................................NP9; Shift + NP6
Tilt Backward (Voodoo).....................................NP6; Shift + NP9
0-----------------------------------------------------------------------0
[1] - Pull Back to perform a wheelie on a motorcycle. Push Up in conjunction
with the Brake Button to perform a stoppie on a motorcycle.
[2] - You can also shoot forward while riding a motorcycle. Just press the
Attack button.
[3] - Your stopping power is increased when used in conjunction with the
Reverse button.
[4] - You can jump from a moving car when you need to make a quick exit. You
will hurt yourself a little bit when you do but that is much better
then getting stuck in a flaming car that's about ready to blow up.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.C. In Helicopters \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
There are plenty of helicopters to use in Vice City. They can be used to
quickly fly from one part of Vice City to another.
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
Move Forward...........................................Left Analog Stick Up
Move Backward........................................Left Analog Stick Down
Sidestep Left........................................Left Analog Stick Left
Sidestep Right......................................Left Analog Stick Right
Turn Clockwise....................................................R2 Button
Turn Counterclockwise.............................................L2 Button
Ascend.............................................................X Button
Descend.......................................................Square Button
Hover.............................................................L3 Button
[1] Fire Chaingun.............................................Circle Button
Exit Vehicle................................................Triangle Button
Change Radio Stations.............................................L1 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
>>Xbox Version
************
Move Forward...........................................Left Analog Stick Up
Move Backward........................................Left Analog Stick Down
Sidestep Left........................................Left Analog Stick Left
Sidestep Right......................................Left Analog Stick Right
Rotate Helicopter........................................Right Analog Stick
Ascend........................................................Right Trigger
Descend........................................................Left Trigger
Hover..............................................Left Analog Stick Button
[1] Fire Chaingun.................................Right Analog Stick Button
Exit Vehicle.......................................................Y Button
*Change Radio Stations.........................................Black Button
Pause..........................................................Start Button
#Change Camera Mode............................................White Button
* - To change cd/tape deck (Custom soundtrack), press and hold the Black
button while pressing up and down on the Directional Pad to select
"album"/folder. Then, while still holding the radio button, press left or
right on the Directional Pad to change songs. On the Xbox 360 you can't
do custom soundtracks for Vice City.
# - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
PC Version
**********
[NOTE: NP = Number Pad]
Move Forward............................................................NP9
Move Backward...........................................................NP6
Sidestep Left.............................................Arrow Left; A Key
Sidestep Right...........................................Arrow Right; D Key
Turn Clockwise............................................NP 2; NP 5; E Key
Turn Counterclockwise.....................................NP 1; NP 4; Q Key
Ascend......................................................Arrow Up; W Key
Descend...................................................Arrow Down; S Key
[1] Fire Chaingun......................Right Mouse Button; Space; Left Ctrl
Exit Vehicle............................................Return/Enter; F Key
Change Radio Stations.........................Insert; R Key; Mouse Wheel Up
Look Behind.............................................Middle Mouse Button
0-----------------------------------------------------------------------0
[1] - This applies to the Sea Sparrow only.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.D. In the Skimmer \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
This full-winged seaplane is used during and unlocked after doing "Dildo
Dodo" (Interglobal Films Asset). It handles sluggishly but it is not too bad
once you get it to top speed.
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
Dive...................................................Left Analog Stick Up
Rise.................................................Left Analog Stick Down
Turn Left............................................Left Analog Stick Left
Turn Right..........................................Left Analog Stick Right
Look Left.........................................................L2 Button
Look Right........................................................R2 Button
Look Behind.................................................L2 + R2 Buttons
Accelerate.........................................................X Button
Decelerate....................................................Square Button
Exit Vehicle................................................Triangle Button
Change Radio Stations.............................................L1 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
>>Xbox Version
************
Dive...................................................Left Analog Stick Up
Rise.................................................Left Analog Stick Down
Turn Left............................................Left Analog Stick Left
Turn Right..........................................Left Analog Stick Right
Look Left\Right\Behind...................................Right Analog Stick
Accelerate....................................................Right Trigger
Decelerate.....................................................Left Trigger
Exit Vehicle.......................................................Y Button
*Change Radio Stations.........................................Black Button
Pause..........................................................Start Button
#Change Camera Mode............................................White Button
* - To change cd/tape deck (Custom soundtrack), press and hold the Black
button while pressing up and down on the Directional Pad to select
"album"/folder. Then, while still holding the radio button, press left or
right on the Directional Pad to change songs. On the Xbox 360 you can't
do custom soundtracks for Vice City.
# - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
>>PC Version
**********
[NOTE: NP = Number Pad]
Dive....................................................................NP9
Rise....................................................................NP6
Turn Left.................................................Arrow Left; A Key
Turn Right...............................................Arrow Right; D Key
Accelerate..................................................Arrow Up; W Key
Decelerate................................................Arrow Down; S Key
Exit Vehicle............................................Return/Enter; F Key
Change Radio Stations.........................Insert; R Key; Mouse Wheel Up
Look Behind.............................................Middle Mouse Button
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.E. In the Rhino \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
The Rhino is probably the single toughest vehicle in the game and is one of
the preferred vehicles to use in the Vigilante Mission (explained later in
the guide). You can acquire this vehicle during a 6-Star Wanted Rating and
take it from the soldiers or wait until after you've collected 90 Hidden
Packages where one will be unlocked near the front gate of Fort Baxter Air
Base.
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
Turn Vehicle..............................................Left Analog Stick
Accelerate.........................................................X Button
Reverse.......................................................Square Button
Brake.............................................................R1 Button
Look Left.........................................................L2 Button
Look Right........................................................R2 Button
Look Behind.................................................L2 + R2 Buttons
Turret Control...........................................Right Analog Stick
Main Gun......................................................Circle Button
Exit Rhino..................................................Triangle Button
Use Horn..........................................................L3 Button
Activate Vigilante Mission........................................R3 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
>>Xbox Version
************
Turn Vehicle..............................................Left Analog Stick
Accelerate....................................................Right Trigger
Reverse/Brake..................................................Left Trigger
Turret Control...........................................Right Analog Stick
Main Gun..........................................Right Analog Stick Button
Exit Rhino.........................................................Y Button
Use Horn...........................................Left Analog Stick Button
Activate Vigilante Mission.........................................X Button
Pause..........................................................Start Button
#Change Camera Mode........................................... White Button
# - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
>>PC Version
**********
[NOTE: NP = Number Pad]
Move Forward................................................Arrow Up; W Key
Move Backward.............................................Arrow Down; S Key
Move Left.................................................Arrow Left; A Key
Move Right...............................................Arrow Right; D Key
Brake.................................Right Ctrl; Space; Right Mouse Button
Look Left.......................................................NP 1; Q Key
Look Right......................................................NP 2; E Key
Look Behind.................NP 1 + NP 2; Q Key + E Key; Middle Mouse Button
Turret Left............................................................NP 4
Turret Right...........................................................NP 5
Main Gun..........NP 0; Left Control; Left Mouse Button (With NP 1 or NP 2)
Exit Rhino..............................................Return/Enter; F Key
Use Horn............................................Left Shift; Right Shift
Activate Vigilante Mission...........................NP Plus [+]; Caps Lock
Change Camera Mode..............................................Home; V Key
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.14.F. In the Hunter \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
The Hunter appears at the northern part of Fort Baxter Air Base after you
have collected all 100 Hidden Packages and at the helipad at south Ocean
Beach after completion of the mission "Keep Your Friends Close....." (Tommy
Vercetti). It is also the single most preferred vehicle to use in the
Vigilante Mission (explained later in the guide).
0=========0
| Controls \
0===========0
>>PlayStation 2 Version
*********************
Move Forward...........................................Left Analog Stick Up
Move Backward........................................Left Analog Stick Down
Sidestep Left........................................Left Analog Stick Left
Sidestep Right......................................Left Analog Stick Right
Turn Clockwise....................................................R2 Button
Turn Counterclockwise.............................................L2 Button
Ascend.............................................................X Button
Descend.......................................................Square Button
Hover.............................................................L3 Button
Fire Chaingun.....................................................R1 Button
Fire Rockets..................................................Circle Button
Exit Hunter.................................................Triangle Button
Activate Vigilante Mission........................................R3 Button
Change Radio Stations.............................................L1 Button
Pause..........................................................Start Button
Change Camera Mode............................................Select Button
>>Xbox Version
************
Move Forward...........................................Left Analog Stick Up
Move Backward........................................Left Analog Stick Down
Sidestep Left........................................Left Analog Stick Left
Sidestep Right......................................Left Analog Stick Right
Rotate Hunter............................................Right Analog Stick
Ascend........................................................Right Trigger
Descend........................................................Left Trigger
Hover..............................................Left Analog Stick Button
Fire Chaingun.....................................Right Analog Stick Button
Fire Rockets.......................................................B Button
Exit Hunter........................................................Y Button
Activate Vigilante Mission.........................................X Button
*Change Radio Stations.........................................Black Button
Pause..........................................................Start Button
#Change Camera Mode............................................White Button
* - To change cd/tape deck (Custom soundtrack), press and hold the Black
button while pressing up and down on the Directional Pad to select
"album"/folder. Then, while still holding the radio button, press left or
right on the Directional Pad to change songs. On the Xbox 360 you can't
do custom soundtracks for Vice City.
# - On the Xbox 360 this is the Left Button which is situated above the Left
Trigger.
>>PC Version
**********
[NOTE: NP = Number Pad]
Move Forward............................................................NP9
Move Backward...........................................................NP6
Sidestep Left.............................................Arrow Left; A Key
Sidestep Right...........................................Arrow Right; D Key
Turn Clockwise............................................NP 2; NP 5; E Key
Turn Counterclockwise.....................................NP 1; NP 4; Q Key
Ascend......................................................Arrow Up; W Key
Descend...................................................Arrow Down; S Key
Fire Chaingun..........................Right Mouse Button; Space; Left Ctrl
Fire Rockets............................NP 0; Left Mouse Button; Right Ctrl
Exit Hunter.............................................Return/Enter; F Key
Activate Vigilante Mission...........................NP Plus [+]; Caps Lock
Change Radio Stations.........................Insert; R Key; Mouse Wheel Up
Look Behind.............................................Middle Mouse Button
/=========================================================================\
0===========================================================================0
| I.15. The Main Screen [TMSC] |
0===========================================================================0
\=========================================================================/
Your Main Screen is where all of the action in Vice City takes place.
In the center of your screen is your main character, Tommy Vercetti. You use
your Left Analog Stick to move him around and the Right Analog Stick to
rotate and manipulate the camera when he is standing still. On the PC version
you use the keyboard and mouse to move Tommy and the camera around.
In the lower left corner of the Main Screen is the Radar. This is used to
help in finding your current position in the city, objectives, mission
strands, and Safehouses.
In the upper right corner of the Main Screen you will find the game clock,
your Health, your Armor (when you have Armor), your money, and the weapon or
item you are currently holding.
Special prompts will appear at either the upper left corner of the Main
Screen or at the bottom.
/=========================================================================\
0===========================================================================0
| I.16. Game Menus [GMNU] |
0===========================================================================0
\=========================================================================/
When you pause the game, using the Start Button, you also bring up these
menus listed at the bottom of the screen:
>>Map
***
This shows the Main Map of Vice City. This is where you can find your
position, mission strands, and other notable places.
>>Brief
*****
This is where you can go through the text used in the cutscenes,
missions, and outside of missions.
>>Game
****
This is where you load saves, delete saves, or start a new game.
>>Stats
*****
This is where the statistics for everything you do are listed.
>>Controls
********
This is where you can see and setup your preferred control scheme.
>>Audio
*****
This is where you control the audio in Vice City and listen to some of
the radio stations featured in the game.
>>Display
*******
This is where you control some of the visual aspects of Vice City.
/=========================================================================\
0===========================================================================0
| I.17. Weapons [WPNS] |
0===========================================================================0
\=========================================================================/
Weapons are the tools of the trade for any professional criminal. There are
32 different weapons, in ten different categories, that can be found and used
to create mayhem and abuse.
However, you can only have one of each type at a time so you can only carry a
maximum of nine weapons (one slot is used for a Camera later in the game).
I also had a reader, Rob Owens, write to me with additional real world data
on some of the the weapons used in the game.
Some of the weapons listed here go by more than one name depending on what
version of the game you have. Below are the ten slots and the weapons for
each one:
/XXXXXXXXXXXXXXX\
0=================0
| Slot 1 - Camera |
0=================0
\XXXXXXXXXXXXXXX/
There is only one mission in the game in which this is used, "Martha's Mug
Shot" (Interglobal Films Asset). This is not a weapon but it has it's own
slot so you can use the item during that particular mission.
/XXXXXXXXXXXXX\
0===============0
| Slot 2 - Fist |
0===============0
\XXXXXXXXXXXXX/
>>Fist
****
Your standard bare fist.
>>Brass Knuckles
**************
This is used to increase your fist damage by adding a piece of metal to
make your fist more powerful. Can be also acquired from the guards at The
Malibu Club.
/XXXXXXXXXXXXXXXXXXXXXX\
0========================0
| Slot 3 - Melee Weapons |
0========================0
\XXXXXXXXXXXXXXXXXXXXXX/
These weapons are used for pounding, stabbing, and slicing your enemies.
There are quite a lot of choices here for the discriminating psychotic:
>>Baseball Bat
************
Great for batting practice (on somebody's head) or breaking kneecaps.
>>Nightstick
**********
This can be acquired from a dead Cop which is just as well, he won't be
needing it anyway (or the locker room of the Washington Beach Police
Station). Perfect for use in playing "Bad Cop, Naughty Prisoner".....
>>Golf Club
*********
Can be acquired in or around Leaf Links Golf Course (usually by mugging a
golfer) or by swiping a Caddy. You can improve your swing and work
somebody over at the same time.....
>>Screwdriver
***********
Use this to add some literalism to the statement, "Screw you!".....
>>Meat Cleaver
************
Slice, dice, and make giblets out of anyone that gets in your way.....
>>Knife
*****
"This knife killed over 25,000 people in Cambodia. Now you can too!"
>>Hammer
******
Pound them and then rip out certain body parts with the claw.....
>>Machete
*******
"That's not a knife, mate. Now this, this is a big ass m-----------g
knife!"
>>Katana
******
While overhead swings can be effective, running anyone through with this
sword will kill instantly. "Wow! You look like a psycho!"......
>>Chainsaw
********
Be careful using this weapon, you move slowly while using it so you are
vulnerable to being attacked or busted. Therefore, it has limited
strategic potential. Good for some sick thrills though.....
/XXXXXXXXXXXXXXXXXXXXXXXXXXX\
0=============================0
| Slot 4 - Projectile Weapons |
0=============================0
\XXXXXXXXXXXXXXXXXXXXXXXXXXX/
These weapons are meant to be thrown at your targets. The longer you hold
the Attack button, the farther you throw:
>>Grenades
********
Toss one of these and watch the crowds scatter (in more ways than
one).....
>>Tear Gas
********
[Note: This weapon is NOT available in either the PC or Xbox versions. It
is still available in the PS2 Original Version (1.40) and PS2 Double
Pack version (2.01).]
This weapon can wear out your armor and health quickly if you stay in the
cloud for too long. Outside of a kick to the groin or forcing him to play
"Stuntman" (PS2), this is probably the best way to make a grown man
cry......
>>Molotov
*******
Can be used to flambe' your enemies and yourself if you're too careless
in where you throw one. Best used when you acquire the Fireproof Feature
(by doing the Firetruck Mission) to keep yourself cool when everybody
else is not.....
>>Remote Grenade
**************
[NOTE: PS2 Original Version only: NOT to be used when Infinite Ammo is
acquired at 100% Completion due to a bug.]
Use this like a Hand Grenade and detonate it at your leisure. Good for
ambushes.
/XXXXXXXXXXXXXXXXX\
0===================0
| Slot 5 - Handguns |
0===================0
\XXXXXXXXXXXXXXXXX/
>>Colt .45 [Pistol]
*****************
A decent handgun that can be bought or acquired from dead Cops. This gun
is also known as a Government model 1911. You can use this weapon while
running to make yourself harder to hit while taking out a target at the
same time.
>>Colt Python [.357]
******************
The best handgun around and one of the best weapons to use period. While
the Python in this game is chambered for 9 mm (.357) it's more often
chambered for the larger 12.7 mm round in the real world. This gun is
practically a one-kill weapon (except on SWAT members) making this very
effective on most missions. You can't run while shooting with this gun
but if you are quick with your targeting, you can still make fast work of
a group of enemies with little damage.
/XXXXXXXXXXXXXXXXX\
0===================0
| Slot 6 - Shotguns |
0===================0
\XXXXXXXXXXXXXXXXX/
These ridiculously powerful weapons will make short work of anything
(including vehicles - even the Hunter). You can't run while holding one but
that doesn't make you any less dangerous:
>>Chrome Shotgun
**************
A standard pump action single barreled shotgun. Slow on the fire rate but
still effective.
>>Stubby Shotgun
**************
This Shotgun has had the barrels sawn off to make it easier to conceal.
However, this greatly reduces it's range. But it's still a real beast up
close.
>>Spaz Shotgun [S.P.A.S. 12]
**************************
A much cooler looking rapid-fire shotgun. This is the best Shotgun in the
game. Great against Mafia bosses.....
/XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| Slot 7 - Submachine Guns |
0==========================0
\XXXXXXXXXXXXXXXXXXXXXXXX/
These lightweight weapons can take out anyone very quickly. These are the
only weapons that can be used while in a car, motorcycle, or boat:
>>Tec-9
*****
This has the largest magazine of this group but is less accurate and has
a slower rate of fire. But you can run and aim at the same time like you
can with the Pistol.
>>Ingram Mac 10 [Mac]
*******************
This gun is a little bit better than the Tec-9 but has about half the
clip capacity. Like the Pistol and the Tec-9, you can also aim and run at
the same time using the Mac 10.
>>Uzi 9mm [Uz-I]
**************
One of the better machine guns here, it has a good rate of fire and
accuracy. It also has a slightly faster reload than the other guns.
Because you have to use two hands when firing, you can't aim and run at
the same time while using the weapon.
>>MP5 [MP]
*******
The best submachine gun in the group. Has a high rate of accuracy and
fire making it perfect for drive-bys. You can either get one off an FBI
agent (good luck) or purchase one from the Ammu-Nation in Downtown. Like
the Uzi 9mm [Uz-I], you can't aim and run at the same time because you
have to use both hands to fire this weapon.
/XXXXXXXXXXXXXXXXXXXXXXX\
0=========================0
| Slot 8 - Assault Rifles |
0=========================0
\XXXXXXXXXXXXXXXXXXXXXXX/
These weapons are very good for getting rid of a crowd. Use Target to
properly aim these weapons. According to Eric Chase you can improve the
accuracy of these weapons by crouching (keeps the targeting sight from
jumping around so much):
>>Ruger [Kruger]
**************
This has a decent rate of fire and your targeting sight remains steady.
This is also known as a mini-M14.
>>M4
**
This has a very fast rate of fire but your sight will jump all around the
screen. Good for quick work once you manage to compensate for the
unsteadiness of the gun.
/XXXXXXXXXXXXXXXXXXXXXX\
0========================0
| Slot 9 - Heavy Weapons |
0========================0
\XXXXXXXXXXXXXXXXXXXXXX/
These are some of the most powerful weapons in the game. However, you walk
slowly while carrying them thus making you an easy target for law
enforcement (or pissed off pedestrians):
>>M60
***
An large powerful Army-style machine gun. It uses a 7.62 mm NATO round
and has a moderate rate of fire. However, when firing the weapon, the
sight will jump around the screen. But it will still make quick work of
anything that gets in it's way. According to Eric Chase you can improve
the accuracy of this weapon by crouching (keeps the targeting sight from
jumping around so much).
>>Flamethrower
************
Better than the Molotov for roasting nearby enemies because you can aim
where the flames go. Its main use is against the Rhino since fire is the
only thing that can destroy it. For maximum carnage value, try using it
in the Malibu Club.
>>MiniGun
*******
Although quite powerful (you can shred anything that is in front of it),
it is a pain to use because you can't lock onto anything and the camera
doesn't get a very good angle behind you (most times).
>>Rocket Launcher
***************
This very destructive weapon can be made more powerful when you get the
Fast Load feature ("Rifle Range") for it will make this into a rapid-fire
weapon. This weapon is also known as an RPG-7.
/XXXXXXXXXXXXXXXXXXXXXXX\
0=========================0
| Slot 10 - Sniper Rifles |
0=========================0
\XXXXXXXXXXXXXXXXXXXXXXX/
Excellent for taking long range target practice and zooming in on various
features (they make excellent binoculars) and *ahem* body parts (like the
bartender at the Malibu Club):
>>Sniper Rifle
************
This fires one shot at a time and reloads slowly but it is effective.
This weapon is also known as a civilian model of both the M24 and the M40
and is also the same sniper rifle used in "Grand Theft Auto III". You can
make this rifle into a rapid-fire weapon when you acquire the Fast Load
feature (by doing "Rifle Range").
>>PSG1 [.308 Sniper]
******************
The best sniper rifle around. It has a laser scope and multi-round
capability.
/=========================================================================\
0===========================================================================0
| I.18. Health, Body Armor, Police Bribe, and Adrenaline Icons [HBPA] |
0===========================================================================0
\=========================================================================/
But Weapon Icons aren't the only things you will find scattered around
Vice City. You will also find these other icons that you can use to help
you out.
The basic information for each icon is listed here and their locations
revealed in each major area of Vice City:
/XXXXXXXXXXX\
0=============0
| Health Icon |
0=============0
\XXXXXXXXXXX/
This heart-shaped icon is used to restore your health to its maximum of
100. When you complete the Pizza Delivery Mission, the maximum will
increase to 150. When you get 100% Completion, the maximum will go to 200.
/XXXXXXXXXXXXXXX\
0=================0
| Body Armor Icon |
0=================0
\XXXXXXXXXXXXXXX/
This armor-shaped icon will increase your armor rating to its maximum of
100. When you complete Level 12 of a Vigilante Mission, your maximum will
increase to 150. When you get 100% Completion, the maximum will go to 200.
You can unlock the Body Armor Icons at your main Safehouses by collecting
10 Hidden Packages.
/XXXXXXXXXXXXXXXXX\
0===================0
| Police Bribe Icon |
0===================0
\XXXXXXXXXXXXXXXXX/
These star-shaped icons will drop your Wanted Rating by one star when
picked up. It is best to know where all the Police Bribe Icons are located
before doing any missions so you can quickly deal with any law enforcement
pursuit.
/XXXXXXXXXXXXXXX\
0=================0
| Adrenaline Icon |
0=================0
\XXXXXXXXXXXXXXX/
This pill-shaped icon will slow things down and give you super strength.
Good for tight situations when you need a little extra help.
/=========================================================================\
0===========================================================================0
| I.19. Motorcycle Details [MTDT] |
0===========================================================================0
\=========================================================================/
These vehicles are great for exploration, jumping, and looking cool on.
Perhaps the single biggest advantage to these bikes is the fact that you can
shoot forward (using a submachine gun) while riding one. You can then take
out anyone that tries to cut in front of you (like a Police car).
However, there are a couple of disadvantages. First, it is much easier for a
Cop to knock you off and bust you than if he busts you in a car. Second, you
can easily wipe out or get knocked off by other motorists if you're not
careful.
And all of bikes listed below can handle two people. You can also do wheelies
and stoppies with these vehicles but I have no information on the best way to
do them since I have not played around and tried them.
Here is a rundown of all of the motorcycles:
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.19.A. Faggio \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
The Faggio is nothing more than a moped. It is the slowest bike and certainly
the uncoolest in the game. But in the early going, it is the best vehicle to
have.
It is great for exploring Vice City and will get you from place to place much
faster than just running (and tiring and running and tiring.....).
It is also small enough to let you into small areas so you don't constantly
have to get off and get back on when exploring. Perfect for getting most of
the Hidden Packages.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.19.B. Sanchez \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
This is a sleek looking dirtbike that is best used off-road. It makes a good
on-road vehicle for exploration purposes and is a very good platform for
doing drive-bys.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.19.C. Angel and Freeway \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
These two bikes fall under the Harley-Davidson type category. Big and noisy,
these bikes have sluggish handling especially at high speed (there is a
reason they call these things "hogs").
The best of the Harley type bikes is the one I call the "Steel Angel" and can
only be used on the "Alloy Wheels Of Steel" (Big Mitch Baker) mission.
But racing or chasing isn't the reason you have one - it is to cruise and
look positively badass on. Ahh yes, the roar of the engine, the wind in your
hair, the bugs in your teeth.....
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.19.D. PCJ-600 \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
The sleekest and fastest of all road vehicles. Has very good handling too.
This is best used for fast getaways and Unique Stunt Jumps.
/=========================================================================\
0===========================================================================0
| I.20. Helicopter Details [HLDT] |
0===========================================================================0
\=========================================================================/
When you finally get to the West Side, officially or unofficially, you can
have access to the helicopters in the game. Look at the flying controls
setup, based on what version you have, and then practice basic flying
maneuvers.
I use the Clockwise / Counterclockwise controls to turn the chopper like I
would turn a car. Whenever I fly, I always switch to first person mode so I
can better control the helicopter.
Take the time to practice basic flying, creeping over buildings, hovering,
and turning on a dime. When you get the hang of it, go and get any Hidden
Packages that require a helicopter to get at (more details in the "Hidden
Packages" chapters of the guide).
When you get at least 80 Hidden Packages and unlock the Sea Sparrow, you may
want to go to Starfish Island and get one so you can practice strafing with
the mounted machine gun. That skill will definitely come in very handy in
some of the missions.
You can also bail out of a chopper while still in the air. Be warned though,
it will leave a mark.
Here's a rundown of all of the helicopters:
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
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| I.20.A. Maverick \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
This plain chopper comes in several flavors depending on where you get one.
A Police version (green and white) can be found on the top of the Downtown
Police station.
A TV station version (blue and white) can be found on the top of the VCN
Building (TV station - where Hidden Package DTN-H60 is).
A plain one (comes in several colors) can be found at the top of the Hyman
Condo or at the top of The Mansion when you acquire the properties.
This chopper is a little slow but it will get you where you need to go.
However, it not very durable and can easily be destroyed.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.20.B. Sea Sparrow \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
This helicopter will spawn behind The Mansion on Starfish Island after
getting 80 Hidden Packages. This chopper is perhaps one of the most versatile
vehicles in the game. In addition to being able to float on water, the Sea
Sparrow also has an unlimited use Chaingun mounted underneath which is fired
using the Fire Chaingun button.
It also has what I call a "subtle auto-aim" feature which allows the gun to
lock-on to various targets near the center of the screen regardless of
whether you see the target or not. This makes the gun quite accurate and
powerful. By unlocking the Sea Sparrow as soon as possible, you can use this
chopper in a wide array of missions, even some of the very early ones.
There is also a plain version of the Sparrow that will spawn in four
locations for the express purpose of the Chopper Checkpoint Missions
(unlocked after "Rub Out" (Ricardo Diaz)) plus one that is used for the
mission "Martha's Mug Shot" (Interglobal Films Asset). Both are durable and
maneuverable choppers.
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.20.C. Hunter \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
This Apache-like attack helicopter is spawned after you collect all 100
Hidden Packages and is situated at the north part of Fort Baxter Air Base.
This causes a problem since the soldiers that spawn there will shoot at
civilians (especially you) and you have to go through a maze of fences to get
to the chopper. The best way to get to it on foot is to first get a Police
Uniform Outfit because they won't shoot at law enforcement.
However, that opportunity won't happen until deep into the Main Story
Missions. But you can still get it, you just have to be fast and a little
lucky.
>>The Safe Way
************
Wait until you have played through the Story Missions up to "Copland"
(Tommy Vercetti). There you can unlock the Police Uniform Outfit so you
can dress up as a Cop. The soldiers won't shoot you while you are in the
uniform so you can just stroll through the maze of fences to the Hunter.
>>The Not-So-Safe Way
*******************
Get a helicopter and and fly to Little Havana and turn west toward the
base. Fly low and when you get over the wall, jump out as close to the
Hunter as possible but without hitting it with your chopper. Get into
the Hunter as quickly as possible and fly out. Hopefully, you can do
this fast enough before the game spawns enough soldiers to shoot at you.
If there are some soldiers and they shoot you (damaging the Hunter in
the process), use the Health Code (in the "Advanced Tips And
Information" chapter) to fix it up. The odds of getting it this way is
about 50-50 but your odds will improve slightly if you try at night.
However, a gentleman by the name of Leandro Nantes wrote me telling me
that 12:00 is also a good time to get the Hunter because that is when
the soldiers go to lunch (supposedly).
The first thing you will notice when flying the Hunter is that it is fast.
Perhaps a little too fast since you can easily overshoot any target that you
are trying to hit on the ground so you will have to adjust to its speed. It
is also much tougher than either the Maverick or Sea Sparrow but it can still
be shot down. Like the Sea Sparrow, the Hunter also has a Chaingun.
On the PS2 versions the Hunter's Chaingun is less accurate than the Sea
Sparrow's Chaingun. However, according to Rich Williams, the Hunter's
Chaingun is far more accurate and devastating on the PC version.
In addition to the Chaingun, the Hunter has rockets which are launched with
the Attack button. The rockets can really wreak havoc on the traffic down
below. Be careful not to be too close to trees or lightposts when firing
rockets - you may blow yourself up in the process.
Strangely enough, even though you are in a military helicopter, you can
listen to the radio stations while flying. Which is not a bad thing,
considering the time you might spend in the air doing the "Brown Thunder"
Vigilante Mission (later in the guide), you might as well have something good
to listen to.
One of my readers, Michael Furman, then wrote to me about listening to the
radio stations in the Hunter:
"Interestingly enough, I've done my time serving our nation in the US Army,
and my job was actually taking care of those bad birds, the Apaches.
Although you might find it strange, they actually DO get radio stations,
and the pilots DO actually listen to them...helps calm their nerves =), or
so they say, lol."
/=========================================================================\
0===========================================================================0
| I.21. Other Useful Vehicles [OUVH] |
0===========================================================================0
\=========================================================================/
Listed below are vehicles that can be of most use depending on certain
situations:
0=================================0
| Comet, Banshee, Stinger, Phoenix \
0===================================0
These sports cars can be used to get from one place to another really fast
and are fairly durable. They can take a few whacks from Police cars and
other vehicles before succumbing. The Cheetah can also be used but is a bit
more fragile and the Infernus can only take a couple of hits before
exploding.
0==========================================================0
| Taxi, Washington, Admiral, Sentinel, Hermes, Cuban Hermes \
0============================================================0
These are middle of the road vehicles. Not too fast, not too slow, and are
durable vehicles. These cars can also be used to transport passengers (such
as in the mission "Cannon Fodder" (Umberto Robina)).
0======0
| Coach \
0========0
This long silver bus is slow and not as durable as one might think. But it
is still a very useful vehicle because of its size and shape. It's large
size makes it perfect for road-blocking in various missions such as "Psycho
Killer" (Love Fist).
/=========================================================================\
0===========================================================================0
| I.22. The (Almost) Everything-Proof Admiral [AEPA] |
0===========================================================================0
\=========================================================================/
One of the most interesting and useful vehicles in the game is what is known
as the Everything-Proof Admiral (aka EP-Admiral). The Admiral is a car that
resembles a BMW with decent speed, handling, and durability (see above).
This very special Admiral makes an appearance in the mission "Guardian
Angels" (Colonel Juan Garcia Cortez). This white Admiral is the car that
Ricardo Diaz drives up in during the mission.
In one of the earlier versions of the guide, I had mentioned that you had to
fail the mission to get the Admiral. But a gentleman by the name of Matthew
Dean informed me that this wasn't necessary:
"Sorry to inform you you can acquire this admiral by passing the mission as
well. After giving the money to diaz, you get the mission passed display.
If you go back towards the street and make a left towards the traffic
light on ocean drive the bullet proof admiral is there sitting under the
traffic light. (I did this a few times in a few different games to make
sure it worked)..."
And sure enough, it works like a charm in both the PS2 and Xbox versions.
Glen T. Winstein wrote to me letting me know that you can get the EP-Admiral
without failing the mission in the PC version:
"I just learned, from someone named mgssnakes of the PC VC message boards
of gamefaqs, that you can get the EP Admiral in the PC Vice City at the
end of "Guardian Angels." When Tommy returns the briefcase to Diaz, have
him enter the pink shaft of light from the north facing south. During the
cutscene, have the keys pressed to have Tommy run, so he'll run south as
soon as the game will let him. THEN when he goes south and around the
corner to the east, the Admiral will be waiting. I just tried it, and it
works."
I also had another reader who goes by Mr. Spock write to me that it doesn't
always appear when you complete the mission but you can increase your chances
of getting the EP-Admiral by parking a car in front of Diaz's car before you
give him his money (the parked car will disappear in the cutscene).
When you drive around in it, it doesn't feel any more different that a
regular Admiral. But when you smack it into something you will notice that it
has no damage. You can smack it into everything and not even get a scratch.
You can shoot it up with guns and even hit it with a Rocket Launcher with no
effect on it whatsoever. Even the tires are bulletproof. As you can see, this
Admiral is very special indeed (make sure that you have either the Ocean
Beach or El Swanko Casa properties before trying to get the Admiral so you
can save it).
However, it is NOT truly everything-proof. When you first get it, the tires
are bullet and spike strip proof. But when you place it in a garage and let
the door close, the tire status changes. When you open the garage door again
and use a Sniper Rifle, you can blow out the tires. However, because of the
overall toughness of the car, the chances of either the bad guys or the Cops
shooting out your tires are very low (almost zero).
In addition, there are four ways to actually destroy the car:
>>Flipping it over.
>>Dunking it into the water.
>>Getting hit by a Rhino.
>>Getting shot up by the Haitian "super weapons" during "Cannon Fodder"
(Umberto Robina)
During the previous revisions I managed to use this car in a lot of missions
and some of the strategies have been revised to take advantage of the
EP-Admiral.
/=========================================================================\
0===========================================================================0
| I.23. Law Enforcement [LWFM] |
0===========================================================================0
\=========================================================================/
Every metropolis has a Police force and Vice City is no different. When
you do something bad near a Cop, like mugging a person, one of the stars
below your Health and Armor status will light up indicating a Wanted Rating.
The Cops will then try to bust you. The more stars you have, the more
aggressive they will be.
There are several ways to get rid of a Wanted Rating:
>>Hiding out somewhere for a bit (only works at 1-Star).
>>Changing clothes (up to 2-Star).
>>Getting a Police Bribe Icon (drops the level down a notch).
>>Completing the current mission (if you get a rating during one).
>>Getting Busted or Wasted.
>>Driving a car (excluding rescue and most Police vehicles) into a Pay 'N'
Spray.
There are six Wanted Rating levels. The higher you go, the more aggressive
the pursuit. Below are the Wanted Ratings and what you can expect:
0=======0
| 1-Star \
0=========0
You are of mild interest to the Cops. They will chase you on foot and will
whack you with their nightsticks when close enough. They would rather not
be chasing you ("Don't make me run!", "I'd chase you if I didn't have too
many doughnuts!") but will be more than happy to bust you if you're stupid
enough to let them ("I hope you like the words 'pick up the soap'!").
Hiding out somewhere for awhile will get rid of a 1-Star rating.
If you want to amuse yourself for awhile, try this. When in a car and a Cop
is chasing you on foot, slow down to his foot speed and make him run behind
you. See how long you keep this up. A great way for him to work off those
doughnuts and stale coffee!
0=======0
| 2-Star \
0=========0
Things get a bit more serious here. The number of Cops increase a bit and
they will start shooting you instead of whacking you with their clubs. You
can't wait things out this time but you can still switch out clothes to get
rid of a 2-Star Wanted Rating.
0=======0
| 3-Star \
0=========0
At this level, the Cops will start laying out spike strips (although
sometimes they lay them away from the the street and into nearby buildings)
to blow out your tires. A helicopter will start pursuing you and will shoot
at you if you stand still long enough for it to do so. And the Vice Squad,
with their Crockett and Tubbs look-alikes, will now join in the chase (in
their high-priced Cheetahs).
In a fit of inspiration, I decided to jack a Police Cheetah during one of
my city wide rampages. I killed "Crockett" and took off in the car. As I
was heading to a nearby Pay 'N' Spray to get rid of my wanted rating so I
can save the car, I wondered to myself: "Wasn't there another guy that came
with his car? I didn't remember seeing him as I jacked the car."
I clipped the corner of a building as I turned onto a street and it slowed
me down a bit. When this happened, a figure went flying out of the
passenger side of the car. It was "Tubbs"! He was in the car the whole time
and didn't even make a sound. And at the first opportunity, he threw
himself out of the vehicle.
How sorry is this Police force anyway? In real life he would have put a gun
to my head before I even put on the seat belt. I wonder what his
performance review looked like afterwards.....
0=======0
| 4-Star \
0=========0
Now the SWAT team joins in. They will try to blockade the road with their
Enforcers and rappel down from the helicopter ("Ohhhh! I'm really
scared!"). This is in addition to everything else being thrown at you. This
is the highest wanted level you can obtain while (officially) confined to
the East Side.
I decided to jack a Police car during one of my rampages and wouldn't you
know it, I jacked one with a Cop still in the passenger seat so I got an
unwilling guest.
I found out the biggest difference between Vice Squad Cops and regular Cops
- Vice Squad Cops are too cool to squeal like a little girl when their
Police car gets jacked unlike the poor Cop who took the ride with me. But I
had to give this guy credit - he didn't try to fling himself out the car at
a high rate of speed unlike his Vice Squad counterpart.
He waited until I got smacked into a signal post (and came to a stop)
before exiting the vehicle. Then, before I had a chance to get away, he
calmly turned around and busted my sorry ass.....
0=======0
| 5-Star \
0=========0
The FBI will now lend their assistance in hopes of bringing you down. They
will ride in large FBI Ranchers and carry four agents, all packing MP5s and
they are not afraid to use them.
The FBI Ranchers are nice vehicles to have and can be had once you kill the
agents nearby (assuming they don't kill you first - there's an easier
method listed in the "Advanced Tips" chapter later in the guide).
You can max out at 5-Star after unlocking the east side of Starfish Island
(After "Guardian Angels" (Colonel Juan Garcia Cortez)).
0=======0
| 6-Star \
0=========0
After making mincemeat of the Police force, including the FBI, the city
will now call in the Army to deal with you. They will come in with Rhinos
and trucks and will mainly try to kill you (but they will arrest you if the
opportunity presents itself).
The soldiers will kill you quickly with their M4's and barely getting
touched (while in a vehicle) by a Rhino will spell certain death. It will
be quite difficult to survive at this level for very long.
You can achieve this maximum rating after completing "Rub Out" (Ricardo
Diaz).
/=========================================================================\
0===========================================================================0
| I.24. Using a Pay 'N' Spray [UPNS] |
0===========================================================================0
\=========================================================================/
As noted above you can drive a car or motorcycle, excluding Police and rescue
vehicles, into a Pay 'N' Spray to change the color of your vehicle, as well
as repair it, to get rid of Wanted Ratings at a cost of $100.
When you use the Pay 'N' Spray to get rid of your Wanted Ratings the Wanted
Rating Stars will flash for a short time. While they are flashing you are
considered to be on "probation". If you commit a crime, like running over
someone, while the Wanted Rating Stars are flashing then your Wanted Rating
will be reinstated.
There are four Pay 'N' Sprays in Vice City where you can go to get rid of
your Wanted Ratings and repair your vehicle:
>>Vice Point (East Side).
>>Ocean Beach (East Side).
>>Little Haiti (West Side).
>>Viceport (West Side).
/=========================================================================\
0===========================================================================0
| I.25. Busted [BSTD] |
0===========================================================================0
\=========================================================================/
If you get a Wanted Rating and the Cops end up catching you, you are then
Busted. Any mission you were doing at the time will be Failed.
When you are Busted, you are sent to the nearest Police Station where you
will be processed (which takes six game hours) and released. You also lose
all weapons including your Body Armor.
In addition, you will be fined based on the number of Wanted Rating Stars you
have when you are Busted:
>>1-Star: $100.
>>2-Star: $200.
>>3-Star: $400.
>>4-Star: $600.
>>5-Star: $900.
>>6-Star: $1,500.
If you were in the middle of a mission when you were Busted, you will also
find a Taxi, with a blue arrow above it, nearby. This will take you back near
where you got the mission you were trying to do for a cost of $9.
There are four Police Stations in Vice City where you may find yourself if
you are Busted by the Cops:
>>Downtown.
>>Little Havana.
>>Vice Point.
>>Washington Beach.
/=========================================================================\
0===========================================================================0
| I.26. Wasted [WSTD] |
0===========================================================================0
\=========================================================================/
If you do something to reduce your Health to zero, like being too close to an
explosion, getting shot up a lot, or drowning, you will then be Wasted. Any
mission you were doing at the time will be Failed.
When you are Wasted, you are sent to the nearest Hospital where you will be
treated (which takes six game hours), billed $100, and released. You also
lose all weapons including your Body Armor.
If you were in the middle of a mission when you were Wasted, you will also
find a Taxi, with a blue arrow above it, nearby. This will take you back near
where you got the mission you were trying to do for a cost of $9.
There are four Hospitals in Vice City where you may find yourself if you are
Wasted for any reason:
>>Schuman Health Care Center (Downtown).
>>West Haven Community Healthcare Center (Little Havana).
>>Shady Palms Hospital (Vice Point).
>>Ocean View Hospital (Ocean Beach).
/=========================================================================\
0===========================================================================0
| I.27. Police Vehicles and Vigilante Missions [PVMS] |
0===========================================================================0
\=========================================================================/
In addition to all of the other cars you can use in Vice City you can use
Police Vehicles. The main reason for acquiring one is for use in the
Vigilante Mission which is explained in this chapter. In addition, some have
additional features and bonuses that can help you.
>>Police Car (found anywhere. Bonus: you get 5 Shotgun shells when entering
one (if you don't already have a Shotgun you can get a
Shotgun with 5 shells.))
>>Vice Squad Cheetah (at 3-Star Wanted Rating)
>>SWAT Enforcer (at 4-Star Wanted Rating. Bonus: you can get Body Armor
when entering an Enforcer.)
>>FBI Rancher (at 5-Star Wanted Rating. Bonus: can be used at a Pay 'N'
Spray to get rid of a wanted rating (++NOTE: PS2 version
ONLY. Won't work in the Xbox version).
>>FBI Washington (in the alleyway behind Rock City in Downtown. Bonus: can
be used at a Pay 'N' Spray to get rid of a Wanted
Rating).
>>Rhino (unlocked at Fort Baxter Air Base).
>>Hunter (unlocked at Fort Baxter Air Base).
When in a Police Vehicle, press Activate Vehicle Mission to begin a Vigilante
Mission. Like in most of the other GTAs you will be prompted to chase and
destroy a selected target, which is another car. You have to kill all the
criminals in the car(s) before moving onto the next level. After completing
Level 12, you will be rewarded with a permanent increase in your Armor (going
up to 150 maximum). I will go into a little more detail about the Vigilante
Mission later in the guide.
The next two chapters go over the two best vehicles to do the Vigilante
Mission starting with.....
/=========================================================================\
0===========================================================================0
| I.28. "Brown Thunder" [BRTH] |
0===========================================================================0
\=========================================================================/
The Hunter attack helicopter is by far the best vehicle to do the Vigilante
Mission in. As noted before, this vehicle is unlocked after the acquisition
of all 100 Hidden Packages.
If you're lucky enough to acquire a Hunter without the benefit of a Police
Uniform Outfit (or wait until you reach far enough into the Main Story
Missions to get the Police Uniform Outfit Icon) you can do what is known as
"Brown Thunder".
When you press Activate Vehicle Mission the words "Brown Thunder" will come
up on your screen. This is just a name for the Hunter Vigilante Mission. This
does NOT make it a separate vehicle based mission. In this section, I will go
over on how you can use the Hunter to not only get max armor but lots (and I
mean lots) of money quickly (It should be noted that if you have the
PlayStation 2 (Original) version you can take advantage of the Cone Crazy
Glitch (explained later) which will let you make a lot more money than "Brown
Thunder").
However, if you try to do the mission while still officially considered to be
on the East Side (if you made it to the West Side before you officially open
it (by beating "Phnom Penh '86" (Ricardo Diaz) and managed to get the
Hunter), you will notice that there are no targets generated. You will have
to fly back to the East Side before you are provided with anything to shoot
at (the same problem exists for the Firetruck Mission). It is more difficult
to do "Brown Thunder" on the East Side than it is on the West Side. This is
because of the narrow streets and other obstacles (trees, lightposts, signal
lights) which can prove deadly when using Rockets.
If you made it to the West Side early and did "Brown Thunder" on the East
Side you may want to do enough to get the max armor (at level 12) then stop
and wait until the West Side is officially opened to do it again for money.
When you start the mission, there is just one car you have to destroy, at
first. If you do enough damage to the car, the occupants will get out and try
to attack you. Most times this is not a problem except if they are carrying
Shotguns. Even though the Hunter is one tough bird, a couple of good shots
from a Shotgun will still bring you down. Ridiculous, yes. So if they come
out packing Shotguns, quickly fly away before they get a good shot and if
they do, use the Health Code to fix your machine. Then try another, more
careful approach and blast them.
Later on in the mission, there will be two cars (grouped together) and then,
as you approach Level 12, three cars (grouped together). Then at Level 13,
two cars will be spawned in one area and the third car will be spawned away
from the other group. This is the way it will be for the remainder of the
mission regardless of how many levels you choose to go. Note where the two
car part of the group spawns at. Where it spawns is where it will spawn at
EVERY level for the remainder of the mission regardless of where the third
car spawns. For example, if it spawns in front of the Deli at Level 13, then
it will spawn there at Level 14, 15, 16 and so on until you end the mission.
This information is very important if you want to make millions here.
Another important thing to know is that as you progress through the levels,
your level rewards will increase. More importantly, there is no max on the
rewards. It won't max out at $10,000 per level, $50,000 per level, or even
$100,000 per level. The longer you go, the higher your rewards will be. To
make my point, I will list the stats for the "Brown Thunder" mission I did
for this guide:
Levels Completed: 120
Kills: 1,378
Time Left: about 3 hours and 37 minutes
Reward for completing Level 120: $720,000
Cash Score: $29 million plus
As you can see, you can rack up some serious cash. If I completed Level 121,
my reward for that level would've been around $750,000. Who knows how much
your reward would be for Level 200 or even Level 300 if you decide to push it
that far? You may have also noticed the amount of time left which is also
pretty substantial (The time rolls over at 99:99. During my mission I rolled
it over twice plus additional time beyond that). Because of the speed of the
Hunter plus the rockets (which make quick work of your targets), you can
progress very quickly allowing you to accumulate a lot of time.
Now that you know this, the next question would be: where would the best
place be to set Level 13 at? The answer to that is: the Escobar International
Airport tarmac. It has wide open spaces with few obstructions to fly into and
it has no civilian and Cop cars so you can keep the Wanted Ratings under
control.
Unfortunately, I have no method to get Level 13 set at the airport 100% of
the time. The best thing I can do is to keep the action as close to the
airport as possible to increase the chances of setting Level 13 there. You
can start by pressing Activate Vehicle Mission over the airport instead of
any other part of the city. If the cars look like they are heading toward the
airport, wait until they get as close as possible before destroying them.
But there is also something else that happens if you set Level 13 at the
airport that is very interesting. You will notice that the third car will
disappear almost as quickly as it appears. It seems that if you set Level 13
at the airport tarmac, the third car will end up being spawned over the water
somewhere near Viceport! This makes things even easier for you but I should
note that this occurs roughly 80% of the time not 100% so every so often you
will have to leave the airport to chase the third car. That's fine with me
since it will give the game a chance to clean up the mess you are making over
the airport. If you're good at piloting, you can just sit near where the
first group spawns and destroy them as they appear. You can progress very
quickly through the levels this way. You can probably do 8 to 12 levels
before being forced away to get the third car that has spawned on land
instead of over the water.
So far, I have identified three spawn points on the tarmac.....
>>Near the planes parked at the west terminal.
>>To the west of the small radar post (near the west terminal).
>>Near the helicopter pad (south of the west terminal).
In addition, the cars will go on a circular path within the tarmac area
making them easy to destroy or leave behind to go chase after the third car
(or getting rid of a wanted rating). If the spawn point is by the radar post,
there is a glitch that I have to tell you about. Every so often the third car
is spawned on land. But on a couple of occasions, the third car is spawned
INSIDE one of the large buildings (on the west side, near the ship, of the
very large building that runs east-west) in Viceport. You can shoot at the
building to try to cause the occupants to get out of the car to see if you
can kill them with the concussion force of the rockets. Unfortunately, I was
unsuccessful on both attempts because I somehow ended up wrecking my chopper
flying over and shooting the building. This only seems to happen if the spawn
point is set by the radar post. It doesn't happen if the spawn point is set
at the other two identified points (so far).
If you need to get rid of any wanted ratings, especially at 3-Star, there are
three chopper obtainable Police bribes that will help. Each of these bribes
are floating in the air near jump ramps. The first one is situated east of
Sunshine Autos behind the apartments. The other two are part of Unique Stunt
Jumps LHI-J25 and LHI-J27.
There is also a neat little trick that you can use to help keep the action
near the airport in the early part of the mission (pre-Level 13). If you
engage a group near the west side of Fort Baxter Air Base and end up over the
water as you destroy them, you will notice that the timer will freeze and no
groups are generated. When you get back over land again, the timer will
unfreeze and criminals will be generated once more. What I do when this
happens is fly out a little more over the water and fly due south and fly
back over land at the southmost end of the runway. This helps keep the action
close to the airport so I can try to set Level 13 on the tarmac.
With the above information in hand, you can make millions of dollars easily
and quickly. This will make things a lot simpler especially when it comes to
weapons, properties, and, of course, the final mission "Keep Your Friends
Close....." (Tommy Vercetti).
/=========================================================================\
0===========================================================================0
| I.29. Rhino Rampaging [RHMP] |
0===========================================================================0
\=========================================================================/
If you can't get the hang of the Hunter then consider using the Rhino instead
for the Vigilante Mission. It takes longer to get lots of money but you are
invincible inside the tank. Plus you can get smacked around a lot and risk
getting Busted if you get stuck. But you can still get the Body Armor upgrade
and plenty of money.
You can only do the Vigilante Mission in the Rhino after "Phnom Penh '86"
(Ricardo Diaz) because you can't generate any targets for the Vigilante
Mission on the West Side if you sneak there early and you can't get a Rhino
around the roadblocks so you can take it back to the East Side.
As noted earlier, the Rhino will spawn near the front gate of Fort Baxter Air
Base after getting 90 Hidden Packages. You will still have to deal with the
hostile soldiers if you want to get the Rhino.
However, it is much easier to get the Rhino than it is to get the Hunter
because the tank is parked near the gate. To get the tank (without the use of
a Police Uniform), get a fast vehicle and run through the gate and stop near
the Rhino. Get out of the car and into the tank as fast as you can, then
speed away while hanging a sharp left to exit the base. You should be almost
out of the base by the time the game generates any soldiers to shoot at you
in which case you should be safe.
When you start the Vigilante Mission, just run into your targets instead of
shooting them.
You'll probably end up jacking your Wanted Rating up to 6-Star but nobody can
hurt you while you are in the Rhino. Although, as it was pointed out by Rich
Williams, the Rhino appears to be weaker in the PC version.
Even so, just chase your targets and destroy whatever gets in your way. Then
the only matter is how long you want to do the Vigilante Mission and how to
get rid of the Wanted Ratings when you decide to call it quits.
/=========================================================================\
0===========================================================================0
| I.30. Asset Properties [ASPR] |
0===========================================================================0
\=========================================================================/
There are many places in Vice City that you can purchase called Asset
Properties. Each of these places serve as save points and each property
bought will inch you closer to 100% Completion. Some of these properties have
additional features, like garages.
At the beginning of the game you have the Ocean View Hotel as your Safehouse.
As you gain more money you can then start purchasing Asset Properties.
These Asset Properties are listed in each half of Vice City.
/=========================================================================\
0===========================================================================0
| I.31. Asset Mission Properties [ASMT] |
0===========================================================================0
\=========================================================================/
Some of the Asset Properties around town have an Purchase Icon in front of
them that can't do anything with in the early part of the game.
After completion of the mission "Shakedown" (Tommy Vercetti), you can start
purchasing these businesses which will allow you to amass more wealth and
climb closer to 100% Completion. These businesses also have their own
missions and tasks, called Asset Missions, that need to be completed before
you can make money off of them.
When you complete the Asset Missions for a business, you will see a Money
Icon appear in front of that business. Money will accumulate over time until
a designated maximum is reached. Just go up to the icon and collect your
money to add to your wealth. In addition, each Asset Mission Property is also
a save point just like the other properties you have bought.
There are a total of ten Asset Mission Properties and the details for these
places are listed after the mission "Shakedown" (Tommy Vercetti).
/=========================================================================\
0===========================================================================0
| I.32. Outfits [OTFT] |
0===========================================================================0
\=========================================================================/
In "Grand Theft Auto: Vice City", you have the option to change clothes
throughout the game. Not only will this change your look, it will also
eliminate a Wanted Rating (up to 2-Star). It will also change how you appear
in the cutscenes. Most of the outfits are unlocked after doing certain
missions.
Here is the complete list of Outfits:
0==============0
| Street Outfit \
0================0
Unlocked: After "The Party" (Ken Rosenberg).
Where: Ocean View Hotel, Hyman Condo, and The Mansion.
Description: Acid washed jeans and a blue tropical print shirt. This is the
outfit you will probably end up wearing the most throughout
the game. Can be considered the default outfit.
0==============0
| Soiree Outfit \
0================0
Unlocked: After "The Party" (Ken Rosenberg).
Where: Rafael's (Ocean Beach).
Description: A purple and black semi-formal outfit (no socks). Good for
yacht parties.
0=================0
| Coveralls Outfit \
0===================0
Unlocked: After "Riot" (Ken Rosenberg).
Where: "Tooled Up" Hardware Store (North Point Mall).
Description: Denim coveralls, a hat, and gloves. Perfect for home
improvement projects like filling in bullet holes, cleaning up
blood, crafting cement shoes.....
0=================0
| Golf Club Outfit \
0===================0
Unlocked: After "Four Iron" (Avery Carrington).
Where: In front of Clubhouse for Leaf Links Golf Course.
Description: A standard golf outfit (meaning: ugly as hell and you don't
want to wear this fashion travesty any longer than you have
to).
0=====================0
| Little Havana Outfit \
0=======================0
Unlocked: After "Two Bit Hit" (Avery Carrington).
Where: Little Havana Streetwear (Little Havana).
Description: White t-shirt with artwork, red bandana, and blue jeans. Good
for luring Haitians into fights or when you just want to look
the part when cruising in a Cuban Hermes.
0======================0
| Police Uniform Outfit \
0========================0
Unlocked: After "Copland" (Tommy Vercetti).
Where: In the locker room of the Washington Beach Police Station.
Description: Standard Cop uniform. An extra benefit to wearing it is that
you can go through Fort Baxter Air Base without any soldiers
shooting at you.
0================0
| Bank Job Outfit \
0==================0
Unlocked: After "The Job" (Malibu Club Asset).
Where: The office at the Malibu Club.
Description: A green jumpsuit, gloves, and a hockey mask. Great for robbing
banks or doing part-time work in slasher flicks ("Hey, can I
borrow a knife?").....
0==============0
| Casual Outfit \
0================0
Unlocked: After "Treacherous Swine" (Colonel Cortez).
Where: Gash (North Point Mall).
Description: A plain dark t-shirt and jeans.
0====================0
| Mr. Vercetti Outfit \
0======================0
Unlocked: After doing the Pole Position Club Asset.
Where: Collars & Cuffs (Ocean Beach).
Description: A semi-formal business outfit. When you want to look
professional while hanging out at the Pole Position Club ("Say
hello to my little friend").....
0=================0
| Tracksuit Outfit \
0===================0
Unlocked: One is already unlocked and another is unlocked after "Supply &
Demand" (Ricardo Diaz).
Where: Laundromat (Little Havana), Jocksport (Downtown).
Description: A maroon jogging outfit. You might as well look the part when
running from the Cops.....
0===============0
| Frankie Outfit \
0=================0
Unlocked: After getting 100% Completion.
Where: In the office on the second floor of The Mansion.
Description: The same as the Casual Outfit except that the t-shirt is white
and has some writing on it (scroll down to the "100%
Completion Score" chapter to find out what).
Grand Theft Auto: Vice City List Cheat Index
FAQ/Walkthrough Part 5
Strategy Guide (Part 1, 2, 3, 4)
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